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Fingerpointing 1.0.1

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About This File

First of all i want to credit Geekness for this former Pointing CL code

I rewrote the Clientside Animation into JavaScript and synced it through two Serverside events and an additional Clientside SyncFix-Event with the help of George.

Installation:

1. Add client.js to your client_packages

2. Add require('./client.js'); in your clientside index.js

3. Add server.js to your packages (Optional you can copy the code and paste it into your existing events file)

4. Add require('./server.js'); in your serverside index.js

Control:

The Animation is bound to the 'b' key.

Have fun with this resource.


What's New in Version 1.0.1   See changelog

Released

Fix getPlayerByRemoteId

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if I use the animation and go directly to a weapon is the weapon tilted to the left and the crosshairs are in front for 30 seconds you can help to fix this?

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