About This File
This resource probably won't get future updates, check out Currency API instead.
Easy to use money system for your server. It handles saving&loading and provides you a custom data key to get/set a player's money.
Installing
- Put the files you downloaded in their respective places
- Add require('moneyapi') to client_packages/index.js
- Open packages/moneyapi/constants.js and put your MySQL info (maybe edit the settings too while you're at it...)
- Congrats, you're all done
Settings (packages/moneyapi/constants.js):
- startingMoney use this setting to change how much money players start with. Default: 0
- autoSaveInterval use this setting to change how frequent auto saving happens (in minutes), you can set it to 0 if you want to disable auto saving. Default: 5
Example
You can access a player's money from customMoney property using either .data.customMoney or .getVariable("customMoney").
mp.events.addCommand("smoney", (player, _, money) => { // set the player's money to the specified amount money = parseInt(money); if (!isNaN(money)) { player.data.customMoney = money; } else { player.outputChatBox("Invalid amount specified."); } }); mp.events.addCommand("cmoney", (player, _, amount) => { // change the player's money by the specified amount amount = parseInt(amount); if (!isNaN(amount)) { player.data.customMoney += amount; } else { player.outputChatBox("Invalid amount specified."); } }); mp.events.addCommand("buyhp", (player) => { // refill a player's health for $100 if (player.data.customMoney >= 100) { player.health = 100; player.data.customMoney -= 100; player.outputChatBox("Refilled health for $100."); } else { player.outputChatBox("You don't have $100."); } });
Notes
- First of all, thanks to @Donboo for their MySQL example which you can find here.
- This script won't save while the server is shutting down but will save player money when they disconnect or when autosave happens.
- This script uses an int(11) field to store a player's money. If you think $2147483647 isn't enough, you might want to change it.
- For some reason, MoneyAPI HUD elements will be off position in 1914x1080 windowed resolution.
- This script won't update the money display on the ESC/pause menu. (This note is obsolete if you're using the GameHUD version)
What's New in Version 1.0.2 See changelog
Released
Added a version that uses GTA V's money HUD. Just replace the contents of your client_packages/moneyapi/index.js with the downloaded file. (MoneyAPI GameHUD.zip)
Amount of money you have will also be displayed on the pause menu with this version.




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