About This File
Features
- Sync
- Streamer
- Events
- Easy to use
API
+ Added mp.particleFx.addLoopedAtCoord (Synced!) + Added mp.particleFx.addLoopedOnEntity (Synced!) + Added mp.particleFx.destroy (Synced!) + Added player.startParticleFxLoopedAtCoord (Not synced!) + Added player.startParticleFxLoopedOnEntity (Not synced!) + Added player.stopParticleFx (Not synced!)
Examples
mp.events.add({ 'onPlayerParticleFxStreamIn' : (player, particleId) => { console.log(`[onPlayerParticleFxStreamIn] => ${player.name} - ${particleId}`); }, 'onPlayerParticleFxStreamOut' : (player, particleId) => { console.log(`[onPlayerParticleFxStreamOut] => ${player.name} - ${particleId}`); }, 'onParticleFxEntityDisconnect' : (player, particleId) => { console.log(`[onParticleFxEntityDisconnect] => ${player.name} - ${particleId}`); } });
mp.events.addCommand({ 'fx_carwash2_stop' : (player) => player.stopParticleFx('car.wash2'), 'fx_carwash2' : (player) => { const id = 'car.wash2', fxName = 'scr_carwash', effectName = 'ent_amb_car_wash_jet', position = { x: player.position.x, y: player.position.y, z: player.position.z + 3.0 }, rotation = { x: 0, y: 0, z: 0 }, scale = 15.0, xAxis = true, yAxis = true, zAxis = true ; player.startParticleFxLoopedAtCoord(id, fxName, effectName, position, rotation, scale, xAxis, yAxis, zAxis); } })
mp.events.addCommand({ 'fx_carwash_stop' : () => mp.particleFx.destroy('car.wash'), 'fx_carwash' : (player) => { const id = 'car.wash', fxName = 'scr_carwash', effectName = 'ent_amb_car_wash_jet', position = { x: player.position.x, y: player.position.y, z: player.position.z + 3.0 }, rotation = { x: 0, y: 0, z: 0 }, scale = 15.0, xAxis = true, yAxis = true, zAxis = true ; mp.particleFx.addLoopedAtCoord(id, fxName, effectName, position, rotation, scale, xAxis, yAxis, zAxis); } });
mp.events.addCommand({ 'fx_moneyrain' : (player) => { const id = 'moneyrain', fxName = 'scr_xs_celebration', effectName = 'scr_xs_money_rain_celeb', offset = { x: 0.0, y: 0.0, z: 1.25 }, rotation = { x: 0, y: 0, z: 0 }, scale = 1.25, xAxis = true, yAxis = true, zAxis = true ; const fx = mp.particleFx.addLoopedOnEntity(id, player, fxName, effectName, offset, rotation, scale, xAxis, yAxis, zAxis); setTimeout(() => fx.destroy(), 9000); } });
mp.events.addCommand({ 'fx_barber' : (player) => { const id = 'barber', fxName = 'scr_barbershop', effectName = 'scr_barbers_haircut', offset = { x: 0.0, y: 0.0, z: 0.75 }, rotation = { x: 0, y: 0, z: 0 }, scale = 1.0, xAxis = true, yAxis = true, zAxis = true ; const fx = mp.particleFx.addLoopedOnEntity(id, player, fxName, effectName, offset, rotation, scale, xAxis, yAxis, zAxis); setTimeout(() => { fx.destroy(); player.setClothes(2, Math.floor(Math.random() * 74), 0, 2); }, 900); } });
Introduction