Exle Posted March 6, 2021 Share Posted March 6, 2021 (edited) this is deprecated https://wiki.gtanet.work/index.php?title=C.Register ?? How to get args from command? this is not working namespace myresourcename { public static class Commands // Make sure to not inherit Script class in order to avoid registering the command on stratup { [Command] // Don't forget to add the Command Attribute //public static void TestCmd(Player player) // working public static void TestCmd(Player player, string args) // not working { NAPI.Util.ConsoleOutput("TestCommand Invoked!"); } } public class Main : Script { [ServerEvent(Event.ResourceStart)] public void ResourceStart() { var methodInfo = Type.GetType("myresourcename.Commands").GetMethod("TestCmd"); if (methodInfo != null) { var args = new RuntimeCommandInfo {Alias = "test", Description = "Some description"}; NAPI.Command.Register(methodInfo, args); } } } } Edited March 7, 2021 by Exle Link to comment Share on other sites More sharing options...
Exle Posted March 7, 2021 Author Share Posted March 7, 2021 (edited) Solved namespace myresourcename { public static class Commands // Make sure to not inherit Script class in order to avoid registering the command on stratup { [Command] // Don't forget to add the Command Attribute public static void TestCmd(Player player, string arg1, string arg2, ...etc) // working { Console.WriteLine(arg1); Console.WriteLine(arg2); Console.WriteLine("TestCommand Invoked!"); } } public class Main : Script { [ServerEvent(Event.ResourceStart)] public void ResourceStart() { var methodInfo = Type.GetType("myresourcename.Commands").GetMethod("TestCmd"); // Reflection: Type.GetType("Namespace.Class").GetMethod("Method"); if (methodInfo != null) { var args = new RuntimeCommandInfo("test", "Some description"); NAPI.Command.Register(methodInfo, args); } } } } Edited March 7, 2021 by Exle Link to comment Share on other sites More sharing options...
Recommended Posts