flyingthegame Posted June 23, 2021 Posted June 23, 2021 Hello everyone, immediately excuse my English, unfortunately it is not very good. Let's get down to business - I'm trying to install the RAGE Multiplayer client on my Manjaro Linux OS, but unfortunately I can't do it, if someone has information, can you share? I would be very grateful. OS technical info: Manjaro Linux 21.0.7
EzKek Posted July 19, 2021 Posted July 19, 2021 Same problem. Using proton+epicgames, game just crashed after 0.1ms work. Trying all ways too (can you show your log?) ------------------------------------------------------------- PortWINE version: PortProton-90 ------------------------------------------------------------ Scripts version: 1119 ----------------------------------------------------------- RUNTIME is enabled ---------------------------------------------------------- Debug for programm: /home/glazkov/PortWINE/PortProton/data/pfx/drive_c/RAGEMP/ragemp_v.exe --------------------------------------------------------- GLIBC version: 2.33 -------------------------------------------------------- PW_VULKAN_USE=dxvk_v. ------------------------------------------------------ Date and time of start debug for PortProton Сб 17 июл 2021 00:28:56 MSK ----------------------------------------------------- The installation path of the PortProton: /home/glazkov/PortWINE/PortProton ---------------------------------------------------- Operating system ОС: Manjaro Linux -------------------------------------------------- Desktop Environment gnome GNOME Kernel 5.13.0-1-MANJARO ------------------------------------------------- CPU model name : AMD Ryzen 7 5800X 8-Core Processor ------------------------------------------------ RAM total used free shared buff/cache available Mem: 32051 12167 6884 1328 12999 18096 Swap: 40959 0 40959 ----------------------------------------------- Graphic cards and drivers name of display: :2 display: :2 screen: 0 direct rendering: Yes Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 11264 MB Total available memory: 11264 MB Currently available dedicated video memory: 9532 MB OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 470.42.01 OpenGL core profile shading language version string: 4.60 NVIDIA OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL version string: 4.6.0 NVIDIA 470.42.01 OpenGL shading language version string: 4.60 NVIDIA OpenGL context flags: (none) OpenGL profile mask: (none) OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 470.42.01 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 ---------------------------------------------- Vulkan info device name: deviceName = NVIDIA GeForce RTX 2080 Ti Vulkan cube test passed successfully -------------------------------------------- Version WINE in the Port 1624629470 proton-6.3-5 ------------------------------------------- winetricks.log: d3dx9 d3dcompiler_47 w_workaround_wine_bug-24013 d3dcompiler_43 d3dcompiler_42 w_workaround_wine_bug-50894 vcrun2019 mfc42 vcrun6 vcrun6sp6 vcrun2013 vcrun2012 vcrun2010 w_workaround_wine_bug-34803 remove_mono winxp dotnet40 ------------------------------------------ Use /home/glazkov/PortWINE/PortProton/data/scripts/portwine_db/ragemp_v db file: #!/bin/bash #Author: dez #ragemp_v.exe #updater.exe #Rating=1-5 export PW_VULKAN_USE=dxvk export PW_VIRTUAL_DESKTOP=1 export PW_DLL_INSTALL="dotnet40 vcrun2019" ----------------------------------------- Log WINE: gamemodeauto: esync: up and running. wine: RLIMIT_NICE is <= 20, unable to use setpriority safely vkBasalt info: config file: /home/glazkov/PortWINE/PortProton/data/vkBasalt.conf vkBasalt info: reshadeTexturePath = /usr/local/share/reshade/Textures vkBasalt info: reshadeIncludePath = /usr/local/share/reshade/ vkBasalt info: FakeMotionBlur = /usr/local/share/reshade/shaders/FakeMotionBlur.fx vkBasalt info: FXAA = /usr/local/share/reshade/shaders/FXAA.fx vkBasalt info: GaussianBlur = /usr/local/share/reshade/shaders/GaussianBlur.fx vkBasalt info: HQ4X = /usr/local/share/reshade/shaders/HQ4X.fx vkBasalt info: Layer = /usr/local/share/reshade/shaders/Layer.fx vkBasalt info: LevelsPlus = /usr/local/share/reshade/shaders/LevelsPlus.fx vkBasalt info: MagicBloom = /usr/local/share/reshade/shaders/MagicBloom.fx vkBasalt info: ReflectiveBumpMapping = /usr/local/share/reshade/shaders/ReflectiveBumpMapping.fx vkBasalt info: SMAA = /usr/local/share/reshade/shaders/SMAA.fx vkBasalt info: Tonemap = /usr/local/share/reshade/shaders/Tonemap.fx vkBasalt info: Vignette = /usr/local/share/reshade/shaders/Vignette.fx vkBasalt info: Curves = /usr/local/share/reshade/shaders/Curves.fx vkBasalt info: FakeHDR = /usr/local/share/reshade/shaders/FakeHDR.fx vkBasalt info: casSharpness = 0.75 vkBasalt info: toggleKey = Home vkBasalt info: effects = FakeHDR:cas MANGOHUD: Connected to D-Bus as ":1.5810". 0100:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 0110:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. MANGOHUD: Connected to D-Bus as ":1.5811". 021c:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 027c:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 029c:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 027c:err:openxr:HACK_does_openvr_work Could not create key, status 0x2. 027c:err:vulkan:X11DRV_vkCreateWin32SurfaceKHR Failed to allocate client window for hwnd=0x100b6 027c:err:seh:dispatch_exception Fatal unknown exception (code=21474343) raised 0348:err:seh:dispatch_exception Fatal EXCEPTION_WINE_CXX_EXCEPTION exception (code=e06d7363) raised 034c:err:winediag:WSASocketW Failed to create a socket of type SOCK_RAW, this requires special permissions. INFO: process EpicGamesLauncher.exe is blacklisted in MangoHud 03c0:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 03c0:err:combase:RoGetActivationFactory Failed to find library for L"Windows.UI.ViewManagement.UISettings" 03c0:err:openxr:HACK_does_openvr_work Could not create key, status 0x2. 04d4:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 04d4:err:openxr:HACK_does_openvr_work Could not create key, status 0x2. 05e8:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 0634:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 0634:err:openxr:HACK_does_openvr_work Could not create key, status 0x2. 0690:err:esync:__esync_wait_objects Polling on fd 210 returned 0x20. 06fc:err:openxr:HACK_does_openvr_work Could not create key, status 0x2. 0808:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. INFO: process SocialClubHelper.exe is blacklisted in MangoHud 0808:err:combase:RoGetActivationFactory Failed to find library for L"Windows.UI.ViewManagement.UISettings" 0868:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 0890:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 08a4:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 0868:err:openxr:HACK_does_openvr_work Could not create key, status 0x2. 0868:err:vulkan:X11DRV_vkCreateWin32SurfaceKHR Failed to allocate client window for hwnd=0x1015e 0868:err:seh:dispatch_exception Fatal unknown exception (code=21474343) raised 0974:err:esync:__esync_wait_objects Polling on fd 232 returned 0x20. 06fc:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 09b4:err:ole:com_get_class_object apartment not initialised wine: Read access denied for device L"\\??\\E:\\", FS volume label and serial are not available. wine: Read access denied for device L"\\??\\F:\\", FS volume label and serial are not available. wine: Read access denied for device L"\\??\\I:\\", FS volume label and serial are not available. wine: Read access denied for device L"\\??\\J:\\", FS volume label and serial are not available. 09e4:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 0a04:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25
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