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Posted

Hello everyone, immediately excuse my English, unfortunately it is not very good.
Let's get down to business - I'm trying to install the RAGE Multiplayer client on my Manjaro Linux OS, but unfortunately I can't do it, if someone has information, can you share? I would be very grateful.

OS technical info: 
Manjaro Linux 21.0.7

 

  • 4 weeks later...
Posted

Same problem. Using proton+epicgames, game just crashed after 0.1ms work. Trying all ways too :( (can you show your log?)


-------------------------------------------------------------
PortWINE version:
PortProton-90
------------------------------------------------------------
Scripts version:
1119
-----------------------------------------------------------
RUNTIME is enabled
----------------------------------------------------------
Debug for programm:
/home/glazkov/PortWINE/PortProton/data/pfx/drive_c/RAGEMP/ragemp_v.exe
---------------------------------------------------------
GLIBC version:
2.33
--------------------------------------------------------
PW_VULKAN_USE=dxvk_v.
------------------------------------------------------
Date and time of start debug for PortProton
Сб 17 июл 2021 00:28:56 MSK
-----------------------------------------------------
The installation path of the PortProton:
/home/glazkov/PortWINE/PortProton
----------------------------------------------------
Operating system
ОС:  Manjaro Linux
--------------------------------------------------
Desktop Environment
gnome
GNOME
Kernel
5.13.0-1-MANJARO
-------------------------------------------------
CPU
model name  : AMD Ryzen 7 5800X 8-Core Processor
------------------------------------------------
RAM
               total        used        free      shared  buff/cache   available
Mem:           32051       12167        6884        1328       12999       18096
Swap:          40959           0       40959
-----------------------------------------------
Graphic cards and drivers
name of display: :2
display: :2  screen: 0
direct rendering: Yes
Memory info (GL_NVX_gpu_memory_info):
    Dedicated video memory: 11264 MB
    Total available memory: 11264 MB
    Currently available dedicated video memory: 9532 MB
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 470.42.01
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 4.6.0 NVIDIA 470.42.01
OpenGL shading language version string: 4.60 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 470.42.01
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
----------------------------------------------
Vulkan info device name:
  deviceName     = NVIDIA GeForce RTX 2080 Ti
Vulkan cube test passed successfully
--------------------------------------------
Version WINE in the Port
1624629470 proton-6.3-5
-------------------------------------------
winetricks.log:
d3dx9
d3dcompiler_47
w_workaround_wine_bug-24013
d3dcompiler_43
d3dcompiler_42
w_workaround_wine_bug-50894
vcrun2019
mfc42
vcrun6
vcrun6sp6
vcrun2013
vcrun2012
vcrun2010
w_workaround_wine_bug-34803
remove_mono
winxp
dotnet40
------------------------------------------
Use /home/glazkov/PortWINE/PortProton/data/scripts/portwine_db/ragemp_v db file:
#!/bin/bash
#Author: dez
#ragemp_v.exe
#updater.exe
#Rating=1-5
export PW_VULKAN_USE=dxvk
export PW_VIRTUAL_DESKTOP=1
export PW_DLL_INSTALL="dotnet40 vcrun2019"
-----------------------------------------
Log WINE:
gamemodeauto: 
esync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
vkBasalt info:  config file: /home/glazkov/PortWINE/PortProton/data/vkBasalt.conf
vkBasalt info:  reshadeTexturePath = /usr/local/share/reshade/Textures
vkBasalt info:  reshadeIncludePath = /usr/local/share/reshade/
vkBasalt info:  FakeMotionBlur = /usr/local/share/reshade/shaders/FakeMotionBlur.fx
vkBasalt info:  FXAA = /usr/local/share/reshade/shaders/FXAA.fx
vkBasalt info:  GaussianBlur = /usr/local/share/reshade/shaders/GaussianBlur.fx
vkBasalt info:  HQ4X = /usr/local/share/reshade/shaders/HQ4X.fx
vkBasalt info:  Layer = /usr/local/share/reshade/shaders/Layer.fx
vkBasalt info:  LevelsPlus = /usr/local/share/reshade/shaders/LevelsPlus.fx
vkBasalt info:  MagicBloom = /usr/local/share/reshade/shaders/MagicBloom.fx
vkBasalt info:  ReflectiveBumpMapping = /usr/local/share/reshade/shaders/ReflectiveBumpMapping.fx
vkBasalt info:  SMAA = /usr/local/share/reshade/shaders/SMAA.fx
vkBasalt info:  Tonemap = /usr/local/share/reshade/shaders/Tonemap.fx
vkBasalt info:  Vignette = /usr/local/share/reshade/shaders/Vignette.fx
vkBasalt info:  Curves = /usr/local/share/reshade/shaders/Curves.fx
vkBasalt info:  FakeHDR = /usr/local/share/reshade/shaders/FakeHDR.fx
vkBasalt info:  casSharpness = 0.75
vkBasalt info:  toggleKey = Home
vkBasalt info:  effects = FakeHDR:cas
MANGOHUD: Connected to D-Bus as ":1.5810".
0100:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
0110:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
MANGOHUD: Connected to D-Bus as ":1.5811".
021c:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
027c:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
029c:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
027c:err:openxr:HACK_does_openvr_work Could not create key, status 0x2.
027c:err:vulkan:X11DRV_vkCreateWin32SurfaceKHR Failed to allocate client window for hwnd=0x100b6
027c:err:seh:dispatch_exception Fatal unknown exception (code=21474343) raised
0348:err:seh:dispatch_exception Fatal EXCEPTION_WINE_CXX_EXCEPTION exception (code=e06d7363) raised
034c:err:winediag:WSASocketW Failed to create a socket of type SOCK_RAW, this requires special permissions.


INFO: process EpicGamesLauncher.exe is blacklisted in MangoHud
03c0:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
03c0:err:combase:RoGetActivationFactory Failed to find library for L"Windows.UI.ViewManagement.UISettings"
03c0:err:openxr:HACK_does_openvr_work Could not create key, status 0x2.
04d4:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
04d4:err:openxr:HACK_does_openvr_work Could not create key, status 0x2.
05e8:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
0634:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
0634:err:openxr:HACK_does_openvr_work Could not create key, status 0x2.
0690:err:esync:__esync_wait_objects Polling on fd 210 returned 0x20.
06fc:err:openxr:HACK_does_openvr_work Could not create key, status 0x2.
0808:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
INFO: process SocialClubHelper.exe is blacklisted in MangoHud
0808:err:combase:RoGetActivationFactory Failed to find library for L"Windows.UI.ViewManagement.UISettings"
0868:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
0890:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
08a4:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
0868:err:openxr:HACK_does_openvr_work Could not create key, status 0x2.
0868:err:vulkan:X11DRV_vkCreateWin32SurfaceKHR Failed to allocate client window for hwnd=0x1015e
0868:err:seh:dispatch_exception Fatal unknown exception (code=21474343) raised
0974:err:esync:__esync_wait_objects Polling on fd 232 returned 0x20.
06fc:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
09b4:err:ole:com_get_class_object apartment not initialised
wine: Read access denied for device L"\\??\\E:\\", FS volume label and serial are not available.
wine: Read access denied for device L"\\??\\F:\\", FS volume label and serial are not available.
wine: Read access denied for device L"\\??\\I:\\", FS volume label and serial are not available.
wine: Read access denied for device L"\\??\\J:\\", FS volume label and serial are not available.
09e4:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
0a04:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25

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