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How to affix vehicle addon mods


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Posted

 

Hello dear team here on the site ...

I have worked through your tutelage and as far as it works quite well ...

have my dlc.rpf placed in my client-side folder un my folder because I have created for my mod. Only if I start my server now ... he can probably not start the client side mod ...

My folder structure:

server files \ client_packages \ dlcpacks \ rx7cwest

and in this folder is my dlc.rpf do I have to add something in the index.js? Or what do I fasch, he does not want to load it in the game?

 

Greetings yours Shooter

  • 1 month later...
  • 1 month later...
Posted (edited)

it doesnt spawn the car at all

Zitat

 

uint vehHash = NAPI.Util.GetHashKey("rxcwest");

Vehicle veh = NAPI.Vehicle.CreateVehicle(vehHash, player.Position, player.Rotation.Z, 55, 17);

 


It does spawn a setinel after restaring the game

 

Edited by VNIMVL
Posted

Ok i guess i did everything that i need to do. 

But now i get this Error if i want to spawn the rx7 .
I guess i need to fill something in the Index file, but what? 

a Small Window Fence on Client Pc:

Zitat

Index.js:1: TypeError Cannot read property "setlights" of null.


Thanks for help. :)
 

  • 1 month later...
Posted
Am 29.1.2018 um 21:26 schrieb X3R0S:

Hello,

How to spawn the car ? cuz after Affixing all the files correctly and launching the game it downloads them then when i type the hashname nothing happens.

and how the game detects the car without any code refering to it.

Sorry, I'm new here :)

 

Same problem over here.

Does someone have a solution for this? Thanks!

Posted

Hi! We are trying the Affix tutorial to add some addon to the server, but it's not working, even with the Mazda from the tutorial. Is this method still working on the current version?

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