GoldenSurfer228 Posted July 22, 2023 Posted July 22, 2023 So here is the thing. I made a custom mapping using custom imported 3D models. The whole dlc.rpf is 277 MB. I tried making LOD distance 250. I used gameconfig.xml too, but still the game crashes, whenever I teleport to my mapping (Before the mapping even loads in). However the game crashes only when I teleport there.
Kopra Posted July 22, 2023 Posted July 22, 2023 277 mb in single MLO DLC? That should already be enough reason to be suspicious and check it. I'm going to take a guess and say that MLO has some high-quality resources/textures that are eating up GTA5s limited VRAM or can't get processed quickly enough on quick stream ins like teleport.
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