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playerDamage event not triggering OR client-files not loading


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I tried to handle the 'playerDamage' event as it's listed on the Wiki, but it never triggered. Then I had the bright idea that well, sending a message to the server every single time a player takes damage might be a bit dumb, so maybe the function should be ran client-side. When I tried moving things over however, it seems like the files I placed in 'client_packages' aren't even loaded. At least, the console doesn't notify me that they're loaded.

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Can any tell me what I'm doing wrong here? I've searched the Wiki and this forum for answers but came out empty-handed.

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