mkb Posted June 1, 2018 Posted June 1, 2018 I tried to handle the 'playerDamage' event as it's listed on the Wiki, but it never triggered. Then I had the bright idea that well, sending a message to the server every single time a player takes damage might be a bit dumb, so maybe the function should be ran client-side. When I tried moving things over however, it seems like the files I placed in 'client_packages' aren't even loaded. At least, the console doesn't notify me that they're loaded. Can any tell me what I'm doing wrong here? I've searched the Wiki and this forum for answers but came out empty-handed.
ragempdev Posted June 1, 2018 Posted June 1, 2018 There's only one entry point script clientside - /client_packages/index.js. 1
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