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Client 'Invincible' property not yet implemented

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Hey. I am making a freeroam gamemode and noticed that i can't use the titular property to make the player invincible.

player.Invincible = true;
WARNING: "SetEntityInvincible" function is not implemented yet.

Am I doing something wrong or is this still in development. If so what are the workarounds you guys use?

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'function is not implemented yet.'

Says right there, it isn't implemented in the current version, you have to wait for an update. You'll have to code it some other way for now.

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