Laricent

World traffic and pedestrians

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Hello fellow RP'ers,

I'd like to know you opinion about the above topic.
I would love to see a resource or option in RageMP to enable world traffic and pedestrians.
I think this will make newly started server feel more alive.
What do you think, is it desirable that we can enable these options?

Kind regards,

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Please, never again refer to members of this community and forum as 'RP'ers'

We are ragers 😡😡😡😡😡

21 hours ago, Laricent said:

What do you think, is it desirable that we can enable these options?

No one is going to disagree with this men, maybe better ask do you think it is worth the developers time to add this over other features

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Lol, sorry that I may have humiliated you by saying you are a RP'er, thought a large part of this community were roleplayers and ragers.

On-Topic:
I  do think this is a nice feature to have, I don't know if the developers have higher priorities for other features.
Maybe it's worth a try to look at this 😀

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I love the blogpost you mentioned @Jaimuzu!
Do you know where can I find more information about entity types and examples for peds or world traffic?
Looking forward to these 0.4 releases!

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You're welcome men

@Laricent 0.4 isnt released yet, might be best to wait till then before you attempt world traffic.

You can create peds, find models for them on the wiki here https://wiki.rage.mp/index.php?title=Peds and use functions to have them move, animate die etc, however i believe the majority of the functionality is clientside and not synchronized, so you will have to do that yourself, best to wait for serverside sync'd peds in 0.4.

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The higher the speed, the higher the likelihood of serious or deadly injuries. 30 km The probability of survival at hour/hour is 90%, 60 km On / hour it is 25%. Likewise, at the high speed, the circumference decreases the driver's view, increasing the distance needed to stop and reduces the available response times completely.

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