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How to stop playing losing hp when running for too long

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Try putting it in \server-files\client_packages\roleplay > events.js and it did not work. I'm in the right place where you have to put it?

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On 12/12/2018 at 8:33 PM, Jaimuzu said:

This occurs due to player stamina hitting zero, resulting in hp being lost. Below is the workaround for this in both C# and JavaScript.


//Subscribe the Tick event
Events.Tick += Tick;

public void Tick(List<Events.TickNametagData> nametags)

JavaScript'render', () => {;



Hey man can you tell me how to install this on C#? 


Also, do I install this clientside or serverside?

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