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Single Player AI (Like GTA Online AI)


Kar
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/* Place in client side scripts */

mp.game.ped.removeScenarioBlockingArea();
mp.game.streaming.setPedPopulationBudget(3);
mp.game.ped.setCreateRandomCops(true);
mp.game.vehicle.setRandomBoats(true);
mp.game.vehicle.setRandomTrains(true);
mp.game.vehicle.setGarbageTrucks(true);
mp.game.streaming.setVehiclePopulationBudget(3);
mp.game.invoke('0x34AD89078831A4BC'); // SET_ALL_VEHICLE_GENERATORS_ACTIVE
mp.game.vehicle.setAllLowPriorityVehicleGeneratorsActive(true);
mp.game.vehicle.setNumberOfParkedVehicles(-1);
mp.game.vehicle.displayDistantVehicles(true);
mp.game.graphics.disableVehicleDistantlights(false);

IT'S NOT SYNCED

unknown.png

 

unknown.png

 

Enjoy lmfao, also it's not synced!

Edited by Kar
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  • 2 weeks later...
1 hour ago, toruk said:

How come I can't steal a car? Is there a setting I need to configure to do this?

Never mind found the solution. Hope this helps if anyone else runs into this issue.

mp.events.add('render', () => {
    const controls = mp.game.controls

    controls.enableControlAction(0, 23, true)
    controls.disableControlAction(0, 58, true)

    if (controls.isDisabledControlJustPressed(0, 58)) {
        let position = mp.players.local.position
        let vehHandle = mp.game.vehicle.getClosestVehicle(position.x, position.y, position.z, 5, 0, 70)

        let vehicle = mp.vehicles.atHandle(vehHandle)

        if (vehicle
			&& vehicle.isAnySeatEmpty()
			&& vehicle.getSpeed() < 5) {
            mp.players.local.taskEnterVehicle(vehicle.handle, 5000, 0, 2, 1, 0)
        }
    }
})

 

Edited by toruk
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2 hours ago, toruk said:

I was suffering from random crashes. No idea what was causing them.

me too =(

And did u find any train? I drive all subway and didn't find none =( I really want them spawn too ^^

and IT'S NOT SYNCED  so it isn't useful if players don't see the same things =P

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