Kar Posted April 9, 2019 Share Posted April 9, 2019 (edited) /* Place in client side scripts */ mp.game.ped.removeScenarioBlockingArea(); mp.game.streaming.setPedPopulationBudget(3); mp.game.ped.setCreateRandomCops(true); mp.game.vehicle.setRandomBoats(true); mp.game.vehicle.setRandomTrains(true); mp.game.vehicle.setGarbageTrucks(true); mp.game.streaming.setVehiclePopulationBudget(3); mp.game.invoke('0x34AD89078831A4BC'); // SET_ALL_VEHICLE_GENERATORS_ACTIVE mp.game.vehicle.setAllLowPriorityVehicleGeneratorsActive(true); mp.game.vehicle.setNumberOfParkedVehicles(-1); mp.game.vehicle.displayDistantVehicles(true); mp.game.graphics.disableVehicleDistantlights(false); IT'S NOT SYNCED Enjoy lmfao, also it's not synced! Edited April 9, 2019 by Kar 2 Link to comment Share on other sites More sharing options...
ragempdev Posted April 9, 2019 Share Posted April 9, 2019 lul lul lul Link to comment Share on other sites More sharing options...
Wolvey Posted April 9, 2019 Share Posted April 9, 2019 sync when Link to comment Share on other sites More sharing options...
Jorge Santamaria Posted April 9, 2019 Share Posted April 9, 2019 woooooo ❤️ Link to comment Share on other sites More sharing options...
adri1 Posted April 10, 2019 Share Posted April 10, 2019 niceee make me a baby 1 Link to comment Share on other sites More sharing options...
toruk Posted April 19, 2019 Share Posted April 19, 2019 How come I can't steal a car? Is there a setting I need to configure to do this? Link to comment Share on other sites More sharing options...
toruk Posted April 19, 2019 Share Posted April 19, 2019 (edited) 1 hour ago, toruk said: How come I can't steal a car? Is there a setting I need to configure to do this? Never mind found the solution. Hope this helps if anyone else runs into this issue. mp.events.add('render', () => { const controls = mp.game.controls controls.enableControlAction(0, 23, true) controls.disableControlAction(0, 58, true) if (controls.isDisabledControlJustPressed(0, 58)) { let position = mp.players.local.position let vehHandle = mp.game.vehicle.getClosestVehicle(position.x, position.y, position.z, 5, 0, 70) let vehicle = mp.vehicles.atHandle(vehHandle) if (vehicle && vehicle.isAnySeatEmpty() && vehicle.getSpeed() < 5) { mp.players.local.taskEnterVehicle(vehicle.handle, 5000, 0, 2, 1, 0) } } }) Edited April 19, 2019 by toruk 1 Link to comment Share on other sites More sharing options...
joew Posted April 20, 2019 Share Posted April 20, 2019 (edited) OMG very nice, thank you!!! But my game is getting random crashs. Any tip what could be, please? ty!! Edited April 20, 2019 by joew Link to comment Share on other sites More sharing options...
toruk Posted April 20, 2019 Share Posted April 20, 2019 I was suffering from random crashes. No idea what was causing them. Link to comment Share on other sites More sharing options...
joew Posted April 20, 2019 Share Posted April 20, 2019 2 hours ago, toruk said: I was suffering from random crashes. No idea what was causing them. me too =( And did u find any train? I drive all subway and didn't find none =( I really want them spawn too ^^ and IT'S NOT SYNCED so it isn't useful if players don't see the same things =P Link to comment Share on other sites More sharing options...
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