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Here is a list of things that are not in 1.1 with my current 0.3.7 script.


CommanderDonkey
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vor 2 Minuten schrieb Maxi1803:

Both working fine in 1.1 .

when i load my vehicles via database, they are always unlocked, also with this command:

mp.events.addCommand("veh", (player, full, hash, rot) => {
    var veh = mp.vehicles.new(mp.joaat(hash), player.position, {});
    veh.locked = true;
    //player.putIntoVehicle(veh, 0);
    modelHash = veh.hash;
});

 

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