Free Cam 0.1

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About This File

With this script you can get coordinates of the camera and coordinates of where camera is pointing.

F5 - enable/disable.
F5+Space - disable without warping to ground.
W/A/S/D/Space/LCtrl - move.
/savecam [name] - save Camera position.

Example of save:

Position: -64.17094421386719, -824.6749877929688, 373.018310546875 | pointAtCoord: -76.13325500488281, -807.392822265625, 320.28961181640625 | entity: 139321 - First Pos

 

Author: @ragempdev

I just added possibility to save camera pos and pointAtCoord


What's New in Version 0.1   See changelog

Released

No changelog available for this version.

  • Like 2



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hubba

   1 of 1 member found this review helpful 1 / 1 member

awesom

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ynhhoJ

   0 of 1 member found this review helpful 0 / 1 member

Can't update resource right now.

Credits to Spalk for:

function pointingAt(distance) {
    const farAway = new mp.Vector3((direction.x * distance) + (coords.x), (direction.y * distance) + (coords.y), (direction.z * distance) + (coords.z));

    const result = mp.raycasting.testPointToPoint(coords, farAway, [1, 16]);
    if (result === undefined) {
        return 'undefined';
    }
    return result;
}

 

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Peyman

  

This is awesome. but how can I lower speed? Because the speed is very high and I can't work with it.

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Huckleberry

  

Thank you so much, this is great. ❤️

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