Map Editor 2 [BETA][Fixed Markers] 2.0.1

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About This File

MAP EDITOR 2 [BETA v2.0.0] (Free and doesn't have keyboard only controls)

Known Bugs: A million of them, don't tell me about it.

(Server)
Drop the MapEditor2.dll file in your resource resources

(Client)
Drop the MapEditor2.cs and Objects.cs files in your cs_packages folder


Info:
Server Commands:
/loadmap name --Globally loads the map instead of client-sided only
/unloadmap name

Client Controls:
Press M to start/stop the editor

WSAD to move
Q & E move you down and up
Hold right-click to move, while moving you can scroll down/up to increase speed
Hold left control to move slow
Hold shift to move fast
Press Delete to delete the highlighted object

You can drag objects by holding left-click on them
You can duplicate objects by right-clicking and then clicking "Clone Object"

"Exit Here" Button - Drops you at the location your camera is
"Exit Back" Button - Drops you back at the original location you started the editor
"Place Objects On Ground" Button - When you drag, the object will be placed on the ground properly
"Save Map" Button - Hover over the name box to input a name, click save to save the map
"Load Map" Button - Hover over the name box to input a name, click load to load the map (Client-sided load)
"Clear Map" Button - Wipes the current loaded map

 

Upcoming features;

-Vehicle list (Support exists)

-Checkpoints

-Undo & Redo

-Group select

-Adding objects to favorites (System in place but isn't finished)


What's New in Version 2.0.1   See changelog

Released

Forgot to include the JS script to draw the markers.

  • Like 10



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looks nice  but dont get it running for myself i dont have a settings.xml or something like that

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I cant get it to run i dont have a cs_packages folder in the client folder and starting a local server with the files in the server files folder i dowload something on joining but cant do anything 

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Is it possible that you create a short video tutorial about updateing the MapEditor to the Rage MP Srv files?? I don´t know, but in my case it´s not working? thanks a lot in advance.. 

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rest in peace brother,

gone but not forgotten ❤️

🥰❣️❤️🥰❣️❤️🥰❣️❤️🥰❣️❤️

  • Like 2

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Hello, i can't manage to start the resource:

-> Starting MapEditor2 resource..
MapEditor2: loading scripts.. found 1 script(s)
-> Error starting 'MapEditor2'
System.NullReferenceException: Object reference not set to an instance of an object.
   at bool GTANetworkInternals.GameServer.StartResource(string resourceName, string parent) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Constants\NativeData.cs:line 9

 

The path C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Constants\NativeData.cs:line is not from my computer. Any ideas?

 

Thank you,

Iulian.

 

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On the server side the resource is loaded and on the client side it says the script has been compiled. The clientside_cs.txt log file also does not contain any errors. I'm running a 0.3.7 server. Pressing M does not open anything though.

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