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Posted
foreach (BusinessModel businessModel in businessList)
{
  // We create the entrance TextLabel for each business
  businessModel.businessLabel = NAPI.TextLabel.CreateTextLabel(businessModel.name, businessModel.position, 30.0f, 0.75f, 4, new Color(255, 255, 255), false, businessModel.dimension);

  // We mark the blip in the map
  foreach (BusinessBlipModel blipModel in Constants.BUSINESS_BLIP_LIST)
  {
    if (blipModel.id == businessModel.id)
    {
      Blip businessBlip = NAPI.Blip.CreateBlip(businessModel.position);
      businessBlip.Name = businessModel.name;
      businessBlip.Sprite = (uint)blipModel.blip;
      businessBlip.ShortRange = true;
      break;
    }
  }
}

 

Cycle in the cycle how do you use? Wrong (Business.cs)

Posted (edited)

Hi all,

I also need a little bit of help here. I already compiled the gamemode but it won't starts. Can someone point me to the right direction? That will be great. :) Thanks in advance!

 C4XxBgy.png

 

Spoiler

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:59]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'System.Text.Encoding.CodePages'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:59]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\System.Text.Encoding.CodePages.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\System.Text.Encoding.CodePages.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:59]==================
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'System.Text.Encoding.CodePages, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. The system cannot find the file specified.
   at void WiredPlayers.database.Database.OnResourceStart()
   --- End of inner exception stack trace ---
   at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor)
   at object System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(object obj, object[] parameters, object[] arguments)
=========================================================

 

Edited by yenoH
Updated
Posted
38 minutes ago, yenoH said:

Hi all,

I also need a little bit of help here. I already compiled the gamemode but it won't starts. Can someone point me to the right direction? That will be great. :) Thanks in advance!

 C4XxBgy.png

 

  Hide contents

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:59]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'System.Text.Encoding.CodePages'
   at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
=========================================================

==================[23-Feb-19 08:51:59]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\System.Text.Encoding.CodePages.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\System.Text.Encoding.CodePages.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

==================[23-Feb-19 08:51:59]==================
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'System.Text.Encoding.CodePages, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. The system cannot find the file specified.
   at void WiredPlayers.database.Database.OnResourceStart()
   --- End of inner exception stack trace ---
   at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor)
   at object System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(object obj, object[] parameters, object[] arguments)
=========================================================

 

There is a video tutorial on the previous page, please read a little bit before posting...

Posted
15 minutes ago, michaelmaiers said:

@xabi is there an other option to get products or make the tuning for free?

You should just follow the code, and see what those products are and where they come from. If you do so, you'll learn how all that works, which is the main purpose of this gamemode.

Posted
17 minutes ago, michaelmaiers said:

@xabi sry i am a newbee and i want it for me alone! So can you help me please and describe the products for me please?

You can add them like any other item into the database, but if you want to do so, you'll have to check Database.cs class, in order to see the needed data.

Posted
vor 39 Minuten schrieb Xabi:

You can add them like any other item into the database, but if you want to do so, you'll have to check Database.cs class, in order to see the needed data.

Ok thx i tested it, but it wont work. I habe no idee ☹️

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