michaelmaiers Posted February 22, 2019 Posted February 22, 2019 Zitat didnt work is there a other chance to add them? via database?
Siman Posted February 23, 2019 Posted February 23, 2019 foreach (BusinessModel businessModel in businessList) { // We create the entrance TextLabel for each business businessModel.businessLabel = NAPI.TextLabel.CreateTextLabel(businessModel.name, businessModel.position, 30.0f, 0.75f, 4, new Color(255, 255, 255), false, businessModel.dimension); // We mark the blip in the map foreach (BusinessBlipModel blipModel in Constants.BUSINESS_BLIP_LIST) { if (blipModel.id == businessModel.id) { Blip businessBlip = NAPI.Blip.CreateBlip(businessModel.position); businessBlip.Name = businessModel.name; businessBlip.Sprite = (uint)blipModel.blip; businessBlip.ShortRange = true; break; } } } Cycle in the cycle how do you use? Wrong (Business.cs)
yenoH Posted February 23, 2019 Posted February 23, 2019 (edited) Hi all, I also need a little bit of help here. I already compiled the gamemode but it won't starts. Can someone point me to the right direction? That will be great. Thanks in advance! Spoiler ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'WiredPlayers.resources' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'WiredPlayers.resources' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'WiredPlayers.resources' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'WiredPlayers.resources' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'WiredPlayers.resources' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'WiredPlayers.resources' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'WiredPlayers.resources' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'WiredPlayers.resources' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:59]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'System.Text.Encoding.CodePages' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:59]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\System.Text.Encoding.CodePages.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\System.Text.Encoding.CodePages.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:59]================== System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'System.Text.Encoding.CodePages, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. The system cannot find the file specified. at void WiredPlayers.database.Database.OnResourceStart() --- End of inner exception stack trace --- at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor) at object System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(object obj, object[] parameters, object[] arguments) ========================================================= Edited February 23, 2019 by yenoH Updated
Xabi Posted February 23, 2019 Author Posted February 23, 2019 38 minutes ago, yenoH said: Hi all, I also need a little bit of help here. I already compiled the gamemode but it won't starts. Can someone point me to the right direction? That will be great. Thanks in advance! Hide contents ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'WiredPlayers.resources' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'WiredPlayers.resources' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'WiredPlayers.resources' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'WiredPlayers.resources' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'WiredPlayers.resources' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'WiredPlayers.resources' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'WiredPlayers.resources' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'WiredPlayers.resources' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:58]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:59]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'System.Text.Encoding.CodePages' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[23-Feb-19 08:51:59]================== System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\System.Text.Encoding.CodePages.dll'. The system cannot find the file specified. File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\System.Text.Encoding.CodePages.dll' at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly) at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath) ========================================================= ==================[23-Feb-19 08:51:59]================== System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'System.Text.Encoding.CodePages, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. The system cannot find the file specified. at void WiredPlayers.database.Database.OnResourceStart() --- End of inner exception stack trace --- at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor) at object System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(object obj, object[] parameters, object[] arguments) ========================================================= There is a video tutorial on the previous page, please read a little bit before posting...
michaelmaiers Posted February 23, 2019 Posted February 23, 2019 @xabi is there an other option to get products or make the tuning for free?
Xabi Posted February 23, 2019 Author Posted February 23, 2019 15 minutes ago, michaelmaiers said: @xabi is there an other option to get products or make the tuning for free? You should just follow the code, and see what those products are and where they come from. If you do so, you'll learn how all that works, which is the main purpose of this gamemode.
michaelmaiers Posted February 23, 2019 Posted February 23, 2019 @xabi sry i am a newbee and i want it for me alone! So can you help me please and describe the products for me please?
Xabi Posted February 23, 2019 Author Posted February 23, 2019 17 minutes ago, michaelmaiers said: @xabi sry i am a newbee and i want it for me alone! So can you help me please and describe the products for me please? You can add them like any other item into the database, but if you want to do so, you'll have to check Database.cs class, in order to see the needed data.
michaelmaiers Posted February 23, 2019 Posted February 23, 2019 vor 39 Minuten schrieb Xabi: You can add them like any other item into the database, but if you want to do so, you'll have to check Database.cs class, in order to see the needed data. Ok thx i tested it, but it wont work. I habe no idee ☹️
spoyled Posted February 24, 2019 Posted February 24, 2019 (edited) I want to make myself admin, but I can't find where and what I have to write. Edited February 24, 2019 by spoyled
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