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Found 14 results

  1. Version 1.0.0

    1579 downloads

    INFO: The forum version is NOT being updated, so for the newest version head over to GitHub or read about it here: --> https://www.gta-roleplaymode.com/ --> https://github.com/Andreas1331/ragemp-roleplay-readme After being affiliated with other gaming communities as a developer I decided to try and create my own gamemode from scratch. The plan was however never to start up my own server, but rather release my take on a roleplay gamemode where I could try out things my way. The project is written in C# server-side and JavaScript client-side. At the current state the following is implemented: Account system with CEF login screen Dynamic animation system with proper player positioning Character system that allows for as many characters as you wish linked to an account Advanced inventory & item system with item bases saved in the database Inventory menu using CEF Database system utilizing Entity Framework for ORM querying Multiple providers included out of the box (PostgreSQL, MySQL or InMemory) Clothing customizer using CEF Vehicle tuning using CEF System for interacting with any object in the gameworld Interactionwheel to interact with objects and perform actions Binding server-side actions to keystrokes from clients Playable roulette with multiple players and more ... I originally began development in 2021 and abandoned the project again due to time constraints, and I'm revisiting the project once in a while whenever I have the time for it. Also note that some references to SVG (specifically for item icons) files will be null pointers as the files are removed. This is due to copyright, even though they are free for commercial use I've removed them and you'll have to include your own. The setup in Visual Studio abstracts away some of the tedious tasks, such as moving client files written in Javascript into the server folder everytime you wish to test something. This is achieved using post build commands inside Visual Studio to copy the files into wherever you have your server folder located. By default the project is using an InMemory Database Provider for Entity Framework so you do not have to setup any dedicated database to get started. Automation for copying the project after compiling is also done using post build commands, and every dependency is moved to the Rage runtime folder. Get access at the GitHub repository here: https://github.com/Andreas1331/ragemp-roleplay-readme
  2. Hola, alguien me recomienda alguna Gamemode GRATIS de Base que sea LITE para ROLEPLAY y me recomiendan lugares para encontrar gente que me ayude PROGRAMANDO y sepan un nivel avanzado con el servidor que se quiera unir al proyecto actualmente ando en mta, pero me gustaria hacer un servidor aqui tambien solo con chat de texto sin voz como es samp o otros servers de mta aqui dejo mi servidor de discord cualquier cosa sino respondo aqui unansen y abranme un ticket y escribanme por ahi sino respondo tengan paciencia porfavor LINK DISCORD: https://discord.gg/Ecjn6AyUQN
  3. Version 1.0.0

    880 downloads

    GameMode: https://github.com/AppiChudilko/DN-RAGE (ClientSide its webpack -> src_client_package) GameMode UI Style 1: https://github.com/AppiChudilko/DN-RAGE-UI GameMode UI Style 2: https://github.com/AppiChudilko/STATE-RAGE-UI
  4. League 0.7a [work in progress] [Old github] [Discord] 0.7a unstable version Gamemode: league07a.zip Arenas (count: 17): arenas.zip New life of gamemode, new features: Rounds, Configurable damage, (also many options could be configured by conf.json) Statistic, new UI, Permissions, Scoreboard (Tab), Game panel (F2), Deathlog, Damage huds, Info panel, Custom chat, Winner Effect, Kill/Death Effect, Voting system, Weapon switching (by hotkeys 1, 2, 3) Admin commands: /start, /arena, /a <id|name> start arena /stop, /s - stop round /add <id|name> add a player to the round /remove <id|name> remove a player from the round /pause - pause round /unpause - unpause round /swap - Change team places (Team spawn points) Player commands: /vote <id|code> vote for arena /kill kill yourself /spec <id|name> spectate for a player Auth commands: /rcon log as root Its still alpha because I didnt test it completely, so if you find a bug push it to issues here or to discord: https://discord.gg/5RBfSc3hvE 0.7a changelog 0.7a video: 0.6a videos: 0.5.0 Screenshots: 0.5.0 Videos: 0.4.0 Screenshots: Previous versions screenshots: Ver. 0.5.0 download league 0.5.0-alpha from github Gamemode discord for any questions. Changelog (previous versions): Current changelog:
  5. Version 1.0.0

    2219 downloads

    This is the full gamemode & source code for the OwlGaming Grand Theft Auto V Roleplay server for RAGE:MP. Features include, but are not limited to: Account system, character creation, factions, gang tagging, vehicle systems, casino games, realistic inventory system, weapons systems, drugs systems, and much more! You can find the gamemode on GitHub
  6. [ENG] Hii anyone interested in programming an open source gamemode for ragemp? For ragemp there are just too few good gamemodes and I want to offer something reasonable with a team. [DE] Hii hat jemand Interesse für ragemp ein Open Source Gamemode mit zu Programmieren? Für ragemp gibt es einfach zu wenig gute Gamemodes und ich möchte mit einem Team was Vernünftiges anbieten wollen.
  7. Version 0.0.2

    772 downloads

    This resource will help many newcomers in the development of the server. At this gamemode, used the sequelize framework, for easy work with the database. Also used frameworks ReactJS + ReduxJS special for CEF. GitHub URL: https://github.com/HEXisGOD/RAGEMP_sequelize_react_redux Installing 1. Download this archive, unpack it in RAGE:MP new server folder. 2. To work with the database locally I suggest using Denwer. 3. Config connection data at packages\sequelize\modules\db.js 4. Import example database into phpMyAdmin 5. Then start server, and test it !) Needed node modules 1. MySQL2 - [ npm install mysql2 -save ] 2. Sequelize - [ npm install sequelize -save ] - Thanks @kemperrr for make "pleaseCallCEF" function and event on ReactJS!! This is first version, During the time there can be changes and improvements!!
  8. Version 2.0

    12849 downloads

    Hello everybody. Some weeks ago i made a post on this forum's spanish section releasing my old gamemode, which I have been porting to RAGE:MP right after the bridge was released for the first time. In the beginning it was only in spanish, so I didn't thought it was a good idea to release to the whole community, as not so many people here speak spanish (I guess) but, after seeing that more people than I had expected downloaded it and also taking the suggestion George made me, I decided to start translating it and also, allowing to be multilanguage in a future. That above is the main reason I'm writing this post, I want to release here my gamemode (even if the link is already in this forum) so all the people using this excelent mod can just start their development with a base gamemode, instead of making it from the scratch. I have to say that it's not 100% ported and translated but I will be working on it in my spare time, meaning this won't be an abandoned project, it will have continuous support and development. Any suggestion for the gamemode, any question or any issue, you can contact me on the forum, sending a PM or posting here. One last thing I have to point out is that I know the gamemode is not documented but please, understand that I can't explain how all the systems inside work, as it's quite big. Anyway in a near future I will be adding some wiki or documentacion explaining briefly its contents and a guide to know the structure maybe.
  9. Z8pn

    RageSurvival

    Version 0.3

    2127 downloads

    RageZombies (on Github) Zombie Survival Gamemode for RageMP Installation! Prerequisites: MongoDB, NodeJS > 8.0.0 , Intermediate JS Knowledge install all needed packages using npm i "compile" clientside code using watchify client/development/index.js -o client/index.js edit app.js to fit your environment run app.js node app.js run your server About RageZombies was heavily insipred by some of my Zombie Projects on MTA, different Survival/Zombie Games. Most of the Work was strongly influenced by the small community that gathered around the project, therefor special thanks to: Pluz The-Second RiiVu Chmuzy CarloGambino feris without their work i couldn´t have finished some parts Features please take into consideration that all of these are work in progress, meaning they are not finished. Plant System Clothing System Inventory Vehicles Lootable Items Lootable Chests Zombies Weapon Damage Equipment Gathering System Character System Account System Building System Hunger and Thirst Weather System ( Weather Zones ) Animation Sync Object Streamer Contribution If you feel like contribution to this project feel free to send requests. all constributors will be credited. License Please visit License for more information. Contact If you feel like contacting me for whatever reason Steam Discord Github RageMP Resource Credits Thanks to RageMPDev for his Attachment System Thanks to rootcause for his Crouch System and his Scaleform Messages Script Thanks to micaww for Rage-RPC Thanks to Larsf96 for his contribution to the CEFBrowser Class.
  10. Just... just take some popcorn, that code is.... well... you'll see. Download: https://down.monster/gamemode-mihai.zip Github link will be added later Video:
  11. Version 0.3.0

    460 downloads

    League [work in progress] 0.3.0-alpha unstable version The classic tdm gamemode, with opensource code in the github repository. Available systems: 1. Configurable (The most settings you are allowed to edit in ./packages/league/assets/config.json) 2. Saving statistics (And yes, you dont need to install any additional libraries, just ctrl+c, ctrl+v folders) 3. Multi-language (You can easily add a new language just by creating a new json file in lang directory) 4. Groups (user, moderator, admin, root) 5. Notify system based on CEF (notifystack) 6. Voting for maps 7. Support json maps (See an example in assets/maps.json) 8. Some information huds (nametags, voting, team selecting, round info) 9. Chat information (kick, mute) 10. Gamemenu (F2) 11. Deathlog (Killlist) when round is running 12. Control huds Available commands: 1. /rs [map_id_or_code] or /roundstart [map_id_or_code] - Start a new round (In the future will be admin command) Now has admin/root access 2. /re or /roundend - Ends the round (In the future will be admin command) Now has admin/root access 3. /votemap [map_id_or_code] - nominate a map to the start 4. /cl [lang] or /changelang [lang] - change the language 5. group commands: /g rcon [password] - grant super privileges /g login [password] - login as admin or moderator /g addadm [id] [password] - (root only) add a new admin by id /g addmod [id] [password] - (root and admin) add a new moderator by id /g pwd [password] - change a password for login /g user [id] - set a user group for player by id 6. /kick [idOrName] [reason] - (root and admin and moderator only) Kick player by reason 7. /mute [idOrName] [minutes] [reason] - (root and admin and moderator only) Mute player by reason 8. /unmute [idOrName] - (root and admin and moderator only) Unmute player 9. /ct [id|nickname] [att|def|spec] - Change a team by player id/nickname, alias /changeteam 10. /add [id|nickname] - Add a player to the round 11. /remove [id|nickname] - Remove a player from the round 12. /pause - Pause a round when the round is running 13. /unpause - Unpause a round when the round is running Some screenshots: Ver. 0.3.0 download league 0.3.0 from github Gamemode discord for any questions.
  12. Z8pn

    Tactics [WIP]

    Version 0.1.0

    453 downloads

    Work in Progress Tactics Mode note: this is not "playready" nor tested with more than 4 players, use this as a general idea for a similar gamemode or build something ontop of it. ingame "video" features more or less. "Lobby"-System Round System "Dead"-Bodies displayed properly ( not stuck in the floor ) "Combat"-Hitscan thingy "HUB" Map Manager ( see ./world/maps/ for references ) Object Loading for Lobbies Support for Multiple "Gamemodes" ( check ./server/world/gamemodes for references ) Balance for lobbies See Github for more information https://github.com/Z8pn/RageTactics
  13. Hello. About 3 months ago I begin programming for the first time ever and begun creating this gamemode. It is your typical RPG / Cops n Robbers template that might or might not contain bugs and whatnot. It should give any new developer some inspiration or examples on how to do certain things. I called it "Project-X" It contains: Vehicle / Watercraft / Aircraft shop Vehicle Saving / Spawning Very basic gun shop Clothing system that is very bad Money and Wanted system Trucker Job Criminal activities like robbing a store, putting items to vehicle inventory and bringing them to drop off Dynamic Tuning Shop Very basic faction system Timers / Progress bar system Custom Chat Basic Party and Mission system Basic Prison system Basic Housing system A lot of unfinished and unused features you can discover for yourself Thanks to rootcause for Vehicle Spawner resource. Videos: https://streamable.com/0tv8o https://streamable.com/proyj https://streamable.com/g809n https://streamable.com/uy2r8 https://streamable.com/bcmch https://streamable.com/fistv https://streamable.com/ygwnf Project uses MongoDB as Database with the name as "RageMP"! You can change this inside the Config class Download or go through files here: https://gitlab.com/DatUrsidae/project-x Cheers.
  14. From now on, seeing that people aren't interested on contributing and their only purpose is asking "how to get started with launching the server" even without making what the guide says, the support will be for premium users only and on a limited way. I won't explain how the full gamemode works and I won't also answer questions each day so, if you're really interested on the project and want to be helped, you will have to give an economic help and have patience, as I have other real life issues and my own server opened with the same gamemode that you can find on GitHub. If you want to have access to GitHub and get the latest version, make sure to visit the Patreon link and become a patron with only $5 per month. Hello everybody. Some weeks ago i made a post on this forum's spanish section releasing my old gamemode, which I have been porting to RAGE:MP right after the bridge was released for the first time. In the beginning it was only in spanish, so I didn't thought it was a good idea to release to the whole community, as not so many people here speak spanish (I guess) but, after seeing that more people than I had expected downloaded it and also taking the suggestion George made me, I decided to start translating it and also, allowing to be multilanguage in a future. That above is the main reason I'm writing this post, I want to release here my gamemode (even if the link is already in this forum) so all the people using this excelent mod can just start their development with a base gamemode, instead of making it from the scratch. I have to say that it's not 100% ported and translated but I will be working on it in my spare time, meaning this won't be an abandoned project, it will have continuous support and development. Any suggestion for the gamemode, any question or any issue, you can contact me on the forum, sending a PM or posting here. One last thing I have to point out is that I know the gamemode is not documented but please, understand that I can't explain how all the systems inside work, as it's quite big. Anyway in a near future I will be adding some wiki or documentacion explaining briefly its contents and a guide to know the structure maybe.
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