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Add HAS_PED_BEEN_DAMAGED_BY_WEAPON native to the Javascript API


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Can you guys add the HAS_PED_BEEN_DAMAGED_BY_WEAPON native as a javascript function like those in Client-side functions? For some reason calling this native (hash 0x2D343D2219CD027A) using mp.game.invoke seems to not work at all. It was supposed to return true/false but instead it just returns the second parameter passed to the invoke() function.

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