Everytime game crashes if client-side C# code includes `Task` with `async`, `await` operators.
How can I wait a long processing task or how to wait X miliseconds in a thread?
---
For example:
public class InputTest : Events.Script
{
public InputTest()
{
Input.Bind(RAGE.Ui.VirtualKeys.F2, true, HandleF2Button);
}
private void HandleF2Button()
{
Chat.Output("F2 pressed. See you in 5 seconds");
Task.Factory.StartNew(async () =>
{
await Task.Delay