Xabi Posted January 3, 2019 Author Posted January 3, 2019 13 minutes ago, bills said: hello help Starting RAGE Multiplayer server... [=========================================================] MaxPlayers: 60 Sync rate: 40 Name: Monaco RP Gamemode: freeroam Streaming distance: 500 Announcement: enabled Address: 151.80.27.157:22005 Connection limits: disabled Encryption: disabled NodeJS: enabled C#: true [=========================================================] [N] Starting network... - OK: (IPv4-only) at 151.80.27.157:22005 (node:87216) ExperimentalWarning: The ESM module loader is experimental. [M] Announcing into master server... Loading packages WARNING: bridge.dll not initialized, in order to use the C#-API, make sure 'bridge/runtime/coreclr.dll' is accessible. INFO: this warning can be disabled by adding '"csharp" : disabled' in the conf.json file [P] Plugin bridge.dll loaded! Started HTTP server at 22006 port. [M] Connected to master list. [N] 78.198.180.229:50273 has been disconnected. Hello, read the guide on GitHub.
bills Posted January 3, 2019 Posted January 3, 2019 (edited) he has a French version ? Edited January 3, 2019 by bills
Xabi Posted January 3, 2019 Author Posted January 3, 2019 18 minutes ago, bills said: he has a French version ? You can translate the language resources and contribute with a new language. 1
bills Posted January 4, 2019 Posted January 4, 2019 (edited) Hello always the same problem I followed the faq Starting RAGE Multiplayer server... [=========================================================] MaxPlayers: 60 Sync rate: 40 Name: Monaco RP Gamemode: freeroam Streaming distance: 500 Announcement: enabled Address: 151.80.27.157:22005 Connection limits: disabled Encryption: disabled NodeJS: enabled C#: true [=========================================================] [N] Starting network... - OK: (IPv4-only) at 151.80.27.157:22005 (node:87216) ExperimentalWarning: The ESM module loader is experimental. [M] Announcing into master server... Loading packages WARNING: bridge.dll not initialized, in order to use the C#-API, make sure 'bridge/runtime/coreclr.dll' is accessible. INFO: this warning can be disabled by adding '"csharp" : disabled' in the conf.json file [P] Plugin bridge.dll loaded! Started HTTP server at 22006 port. [M] Connected to master list. [N] 78.198.180.229:50273 has been disconnected. Edited January 4, 2019 by bills
Xabi Posted January 4, 2019 Author Posted January 4, 2019 4 hours ago, bills said: Hello always the same problem I followed the faq Starting RAGE Multiplayer server... [=========================================================] MaxPlayers: 60 Sync rate: 40 Name: Monaco RP Gamemode: freeroam Streaming distance: 500 Announcement: enabled Address: 151.80.27.157:22005 Connection limits: disabled Encryption: disabled NodeJS: enabled C#: true [=========================================================] [N] Starting network... - OK: (IPv4-only) at 151.80.27.157:22005 (node:87216) ExperimentalWarning: The ESM module loader is experimental. [M] Announcing into master server... Loading packages WARNING: bridge.dll not initialized, in order to use the C#-API, make sure 'bridge/runtime/coreclr.dll' is accessible. INFO: this warning can be disabled by adding '"csharp" : disabled' in the conf.json file [P] Plugin bridge.dll loaded! Started HTTP server at 22006 port. [M] Connected to master list. [N] 78.198.180.229:50273 has been disconnected. You didn't follow the guide, as you're missing the most basic step, which is on that guide.
bills Posted January 4, 2019 Posted January 4, 2019 (edited) 2 hours ago, Xabi said: Vous n'avez pas suivi le guide. I found now I have a problem with WiredPlayers.dll with Visual Studio, the specified 'Microsoft.NET.Sdk' SDK was not found. Edited January 5, 2019 by bills
Xabi Posted January 5, 2019 Author Posted January 5, 2019 8 hours ago, bills said: I found now I have a problem with WiredPlayers.dll with Visual Studio, the specified 'Microsoft.NET.Sdk' SDK was not found. I will say for the last time, read fully the guide.
bills Posted January 7, 2019 Posted January 7, 2019 Hello I have a problem that I do not understand you could help me Starting RAGE Multiplayer server... [=========================================================] MaxPlayers: 60 Sync rate: 40 Name: Monaco RP Gamemode: WP-RP v1.1.0 Streaming distance: 500 Announcement: enabled Address: 127.0.0.1:22005 Connection limits: disabled Encryption: disabled NodeJS: enabled C#: true [=========================================================] [N] Starting network... - OK: (IPv4-only) at 127.0.0.1:22005 (node:51444) ExperimentalWarning: The ESM module loader is experimental. [M] Announcing into master server... Loading packages Initializing bridge (0.3.7.0).. Initializing Bootstrapper.dll (0.3.7.0).. -> SERVER STARTED AT 1/7/2019 8:16:34 PM [M] Connected to master list. ACLEnabled: False Loaded 498 entries from vehicleData.json Loading resources.. -> Starting WiredPlayers resource.. WiredPlayers: setting as Gamemode resource WiredPlayers: loading scripts.. found 1 script(s) WiredPlayers: instantiating WiredPlayers.weapons.Weapons.. WiredPlayers: instantiating WiredPlayers.vehicles.Vehicles.. WiredPlayers: instantiating WiredPlayers.townhall.TownHall.. WiredPlayers: instantiating WiredPlayers.parking.Parking.. WiredPlayers: instantiating WiredPlayers.model.SkinModel.. WiredPlayers: instantiating WiredPlayers.jobs.FastFood.. WiredPlayers: instantiating WiredPlayers.jobs.Fishing.. WiredPlayers: instantiating WiredPlayers.jobs.Garbage.. WiredPlayers: instantiating WiredPlayers.jobs.Hooker.. WiredPlayers: instantiating WiredPlayers.jobs.Job.. WiredPlayers: instantiating WiredPlayers.jobs.Mechanic.. WiredPlayers: instantiating WiredPlayers.jobs.Taxi.. WiredPlayers: instantiating WiredPlayers.jobs.Thief.. WiredPlayers: instantiating WiredPlayers.house.Furniture.. WiredPlayers: instantiating WiredPlayers.house.House.. WiredPlayers: instantiating WiredPlayers.globals.Globals.. WiredPlayers: instantiating WiredPlayers.factions.Emergency.. WiredPlayers: instantiating WiredPlayers.factions.Faction.. WiredPlayers: instantiating WiredPlayers.factions.Police.. WiredPlayers: instantiating WiredPlayers.factions.WeazelNews.. WiredPlayers: instantiating WiredPlayers.drivingschool.DrivingSchool.. WiredPlayers: instantiating WiredPlayers.database.Database.. WiredPlayers: instantiating WiredPlayers.chat.Chat.. WiredPlayers: instantiating WiredPlayers.character.Animations.. WiredPlayers: instantiating WiredPlayers.character.Customization.. WiredPlayers: instantiating WiredPlayers.character.Login.. WiredPlayers: instantiating WiredPlayers.character.Telephone.. WiredPlayers: instantiating WiredPlayers.business.Business.. WiredPlayers: instantiating WiredPlayers.business.CarShop.. WiredPlayers: instantiating WiredPlayers.bank.Bank.. WiredPlayers: instantiating WiredPlayers.admin.Admin.. WiredPlayers: loading server events.. found 5 server event(s) WiredPlayers: loading server events.. found 4 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 3 server event(s) WiredPlayers: loading server events.. found 3 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 2 server event(s) WiredPlayers: loading server events.. found 3 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 2 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 5 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 2 server event(s) WiredPlayers: loaded 37 server events(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 9 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 2 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 2 command(s) WiredPlayers: loading commands.. found 3 command(s) WiredPlayers: loading commands.. found 4 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 3 command(s) WiredPlayers: loading commands.. found 18 command(s) WiredPlayers: loading commands.. found 4 command(s) WiredPlayers: loading commands.. found 13 command(s) WiredPlayers: loading commands.. found 12 command(s) WiredPlayers: loading commands.. found 5 command(s) WiredPlayers: loading commands.. found 2 command(s) WiredPlayers: loading commands.. found 10 command(s) WiredPlayers: loading commands.. found 56 command(s) WiredPlayers: loading commands.. found 5 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 29 command(s) WiredPlayers: loaded 185 commands(s) WiredPlayers: loading remote events.. found 1 remote event(s) WiredPlayers: loading remote events.. found 3 remote event(s) WiredPlayers: loading remote events.. found 2 remote event(s) WiredPlayers: loading remote events.. found 1 remote event(s) WiredPlayers: loading remote events.. found 4 remote event(s) WiredPlayers: loading remote events.. found 6 remote event(s) WiredPlayers: loading remote events.. found 2 remote event(s) WiredPlayers: loading remote events.. found 2 remote event(s) WiredPlayers: loading remote events.. found 6 remote event(s) WiredPlayers: loading remote events.. found 3 remote event(s) WiredPlayers: loading remote events.. found 1 remote event(s) WiredPlayers: loading remote events.. found 6 remote event(s) WiredPlayers: loading remote events.. found 4 remote event(s) WiredPlayers: loading remote events.. found 8 remote event(s) WiredPlayers: loading remote events.. found 2 remote event(s) WiredPlayers: loading remote events.. found 2 remote event(s) WiredPlayers: loaded 53 remote event(s) -> Resource WiredPlayers started! Started! Waiting for connections.. [P] Plugin bridge.dll loaded! Started HTTP server at 22006 port. https://www.casimages.com/i/190106095303554671.png.html When I connect I have the message connection lost? thanks to you
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