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Found 2 results

  1. Hi can someone of the PRO resource creators make a Finger-Point script using the "[email protected]_point" ? i need it for my RP server. I have also a script from FiveM that you can translate or use it for the resource. Thanks , That's the FiveM script : local mp_pointing = false local keyPressed = false local function startPointing() local ped = GetPlayerPed(-1) RequestAnimDict("[email protected]_point") while not HasAnimDictLoaded("[email protected]_point") do Wait(0) end SetPedCurrentWeaponVisible(ped, 0, 1, 1, 1) SetPedConfigFlag(ped, 36, 1) Citizen.InvokeNative(0x2D537BA194896636, ped, "task_mp_pointing", 0.5, 0, "[email protected]_point", 24) RemoveAnimDict("[email protected]_point") end local function stopPointing() local ped = GetPlayerPed(-1) Citizen.InvokeNative(0xD01015C7316AE176, ped, "Stop") if not IsPedInjured(ped) then ClearPedSecondaryTask(ped) end if not IsPedInAnyVehicle(ped, 1) then SetPedCurrentWeaponVisible(ped, 1, 1, 1, 1) end SetPedConfigFlag(ped, 36, 0) ClearPedSecondaryTask(PlayerPedId()) end local once = true local oldval = false local oldvalped = false Citizen.CreateThread(function() while true do Wait(0) if once then once = false end if not keyPressed then if IsControlPressed(0, 29) and not mp_pointing and IsPedOnFoot(PlayerPedId()) then Wait(200) if not IsControlPressed(0, 29) then keyPressed = true startPointing() mp_pointing = true else keyPressed = true while IsControlPressed(0, 29) do Wait(50) end end elseif (IsControlPressed(0, 29) and mp_pointing) or (not IsPedOnFoot(PlayerPedId()) and mp_pointing) then keyPressed = true mp_pointing = false stopPointing() end end if keyPressed then if not IsControlPressed(0, 29) then keyPressed = false end end if Citizen.InvokeNative(0x921CE12C489C4C41, PlayerPedId()) and not mp_pointing then stopPointing() end if Citizen.InvokeNative(0x921CE12C489C4C41, PlayerPedId()) then if not IsPedOnFoot(PlayerPedId()) then stopPointing() else local ped = GetPlayerPed(-1) local camPitch = GetGameplayCamRelativePitch() if camPitch < -70.0 then camPitch = -70.0 elseif camPitch > 42.0 then camPitch = 42.0 end camPitch = (camPitch + 70.0) / 112.0 local camHeading = GetGameplayCamRelativeHeading() local cosCamHeading = Cos(camHeading) local sinCamHeading = Sin(camHeading) if camHeading < -180.0 then camHeading = -180.0 elseif camHeading > 180.0 then camHeading = 180.0 end camHeading = (camHeading + 180.0) / 360.0 local blocked = 0 local nn = 0 local coords = GetOffsetFromEntityInWorldCoords(ped, (cosCamHeading * -0.2) - (sinCamHeading * (0.4 * camHeading + 0.3)), (sinCamHeading * -0.2) + (cosCamHeading * (0.4 * camHeading + 0.3)), 0.6) local ray = Cast_3dRayPointToPoint(coords.x, coords.y, coords.z - 0.2, coords.x, coords.y, coords.z + 0.2, 0.4, 95, ped, 7); nn,blocked,coords,coords = GetRaycastResult(ray) Citizen.InvokeNative(0xD5BB4025AE449A4E, ped, "Pitch", camPitch) Citizen.InvokeNative(0xD5BB4025AE449A4E, ped, "Heading", camHeading * -1.0 + 1.0) Citizen.InvokeNative(0xB0A6CFD2C69C1088, ped, "isBlocked", blocked) Citizen.InvokeNative(0xB0A6CFD2C69C1088, ped, "isFirstPerson", Citizen.InvokeNative(0xEE778F8C7E1142E2, Citizen.InvokeNative(0x19CAFA3C87F7C2FF)) == 4) end end end end)
  2. TurEduard

    AnimPlayer

    Version 1.0.0

    564 downloads

    Hi. To begin with, excuse me for my English. I share my resource for playing the animation. You can find animation on request. I wrote it primarily for myself, do not blame me for nothing. Сan anyone need. My resource is like Animation Viewer by Hazes but use another base and written in pure js. How to install: UnZip the file in server-files. How to use: Use ~ or /animplayer to browse gui. /animplayer [request] for find animations coinciding with request. /animplayer [dist / dist+name] for find animation with id = dist and type = name. /animflag [up/down/number] increase, decrease, or set the flag for animation Use LEFT/RIGHT arrow keys to cycle through (dist) animations. Use CTRL + LEFT/RIGHT arrow keys to cycle through (dist) 100 animations at once. Use SHIFT + LEFT/RIGHT arrow keys to cycle through (dist) 10 animations at once. Use UP/DOWN arrow keys to cycle (name) animations. Use CTRL + UP/DOWN for increase or decrease flag. Use BACKSPACE to reset the search list. Use SPACE to play animation if you change parameter AnimPlayer.autoPlay in resource GitHub: https://github.com/TurEduard/rage.mp-animplayer