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Found 2 results

  1. Version 2.1

    322 downloads

    With this script you can easily create custom timer. The file is fully commented and should be easy to understand. The file in Shared is required - and then use either the file in Server or in Client depending on where you are using it. You have to use the constructor to create the timer. Examples: Examples: // Yes, the method can be private // private void testTimerFunc(Client player, string text) { NAPI.Chat.SendChatMessageToPlayer(player, "[TIMER] " + text); } void testTimerFunc() { NAPI.Chat.SendChatMessageToAll("[TIMER2] Hello"); } [Command("ttimer")] public void timerTesting(Client player) { // Lamda for parameter // new Timer(() => testTimerFunc(player, "hi"), 1000, 1); // Normal without parameters // new Timer(testTimerFunc, 1000, 1); // Without existing method // var timer = new Timer(() => { NAPI.Chat.SendChatMessageToPlayer(player, "[TIMER3] Bonus is da best"); }, 1000, 0); // Kill the timer // timer.Kill(); }
  2. Hi, i'm looking for best solution to create timer, who is starting always when player is logging and stoping when he's leaving. I tried with this: function timeout() { setTimeout(function () { //something to do timeout(); }, 10000); } timeout(); But i don't know how to stop this timer's function. It's of course via server-side but how can I create timer for each players? I wanna do something for player when he's long enough time on the server in the same session.