About This File
The actual file is too big for RageMP, and is instead hosted on Git LFS. You can get it from my Github repository at
https://github.com/Andreas1331/ragemp-gtav-heightmap
The repository contains a helpful file with Z-heights for any given X,Y coordinate in GTA:V. I originally wrote a client-side script in JavaScript back in 2018 that would teleport the player in a grid pattern and grab the heights around him using:
entity.getHeight(X, Y, Z, atTop, inWorldCoords);
from https://wiki.rage.mp/index.php?title=Entity::getHeight
This is not perfect, and I'm pretty sure that there exists proper height maps that would produce the same or something of higher quality.
All heights are within a bounded box with a lower left point and upper right point in world coordinates:
- LOWER LEFT: (-4100,-4300)
- UPPER RIGHT: (4300, 7825)
This covers the land of San Andreas and must of the surrounding waters.
Beaware that some heights might be 0, but my experience is that this is only a few of them.
To use:
float height = GetHeightAtXY(goto.X, goto.Y); NAPI.Entity.SetEntityPosition(ply, new Vector3(goto.X, goto.Y, height));