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Posted (edited)

@Fusion99

Are you sure that you're writing correctly your Social Club user? Because that happens when it can't find the user into the database.

Edited by Xabi
Posted

I put this into query and execute : INSERT INTO accounts (socialName, password, status) VALUES ('Fusion', MD5('1234'), 1);

But I see that is my database is not readable!

 

Can you help how to put in diferent way?

 

Posted
1 hour ago, Fusion99 said:

I must have social club to play this mode?

I don't know about how cracked versions work, so I can't answer that question. Anyway, to avoid more problems related to that "version", you should buy the game.

  • Like 1
  • 2 weeks later...
Posted (edited)

 

I'm sorry if this is stupid question, but when a try to clean and build to generate the WiredPlayer.dll  show this error:

 

What is that file "not found"

 

hQkZhBw.png

 

My Visual Studio does not get the SDK by default, so it was necessary to manually set variables

Edited by Vitor
Posted
1 hour ago, DerStr1k3r said:

Error Client:

Error.jpg

 

Did you try with the latest version, which you can download from GitHuba link? Also, does it show any other error on the server console?

Posted

Yes and only error from client. 

Now comment out the lines.

Now comes only in the character creation error ...
 

Client Log:

Error2.jpg

 

Server Log:

Unhandled Exception: System.Reflection.TargetInvocationException: Exception has                                                                                                                                                              been thrown by the target of an invocation. ---> Newtonsoft.Json.JsonSerializati                                                                                                                                                             onException: Error converting value {null} to type 'System.Int32'. Path 'secondH                                                                                                                                                             eadShape', line 1, position 42. ---> System.InvalidCastException: Null object ca                                                                                                                                                             nnot be converted to a value type.
   at object Convert.ChangeType(object value, Type conversionType, IFormatProvid                                                                                                                                                             er provider)
   at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureTy                                                                                                                                                             pe(JsonReader reader, object value, CultureInfo culture, JsonContract contract,                                                                                                                                                              Type targetType)
   --- End of inner exception stack trace ---
   at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureTy                                                                                                                                                             pe(JsonReader reader, object value, CultureInfo culture, JsonContract contract,                                                                                                                                                              Type targetType)
   at bool Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropert                                                                                                                                                             yValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerCont                                                                                                                                                             ract containerContract, JsonProperty containerProperty, JsonReader reader, objec                                                                                                                                                             t target)
   at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Populate                                                                                                                                                             Object(object newObject, JsonReader reader, JsonObjectContract contract, JsonPro                                                                                                                                                             perty member, string id)
   at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateOb                                                                                                                                                             ject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty mem                                                                                                                                                             ber, JsonContainerContract containerContract, JsonProperty containerMember, obje                                                                                                                                                             ct existingValue)
   at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserial                                                                                                                                                             ize(JsonReader reader, Type objectType, bool checkAdditionalContent)
   at object Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reade                                                                                                                                                             r, Type objectType)
   at object Newtonsoft.Json.JsonConvert.DeserializeObject(string value, Type ty                                                                                                                                                             pe, JsonSerializerSettings settings)
   at T Newtonsoft.Json.JsonConvert.DeserializeObject<T>(string value, JsonSeria                                                                                                                                                             lizerSettings settings)
   at void WiredPlayers.login.Login.CreateCharacterEvent(Client player, string p                                                                                                                                                             layerName, int playerAge, string skinJson) in /root/Downloads/ragemp/ragemp-srv/                                                                                                                                                             c:\Users\str1k\Downloads\WiredPlayers-RP-master\WiredPlayers-RP-master\bridge\re                                                                                                                                                             sources\WiredPlayers\login\Login.cs:line 355
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments,                                                                                                                                                              Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Objec                                                                                                                                                             t[] parameters, Object[] arguments)
   at GTANetworkInternals.RemoteEventParser.Parse(Client sender, UInt64 eventNam                                                                                                                                                             eHash, Object[] args)
   at Bootstrapper.EventInternalClass.OnPlayerRemoteEvent(UInt16 playerId, UInt6                                                                                                                                                             4 eventHash, UInt32 argsCount, IntPtr args)

 

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