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Posted

Hello.

I have problem with installation of framework.

 

I don't have any files in "packages" it's normal ?

I already configured .csproj and build to .dll but I have this message with 0 ressources loaded.

 

 

Thanks

 

1528358159-img-1199.jpg

Posted
2 hours ago, ronaldo said:

I tighten the k motor does not turn off what it can be?

Get the latest version on github, it fixes this issue.

36 minutes ago, Drax said:

Hello.

I have problem with installation of framework.

 

I don't have any files in "packages" it's normal ?

I already configured .csproj and build to .dll but I have this message with 0 ressources loaded.

 

 

Thanks

 

1528358159-img-1199.jpg

You need to install the bridge plugin in order to make this gamemode work, there's a link also on GitHub.

  • Like 1
Posted

thank you very much

I will have a question about the framework.

How to be a policeman? Whenever I enter the building I am teleported to the center of Los Santos

Posted (edited)
hello I have one more doubt I created a parking lot but when I save the vehicle it says that I do not have the key, is this a mistake?
Edited by ronaldo
Posted
3 hours ago, Drax said:

thank you very much

I will have a question about the framework.

How to be a policeman? Whenever I enter the building I am teleported to the center of Los Santos

The police station's entrance is where the label is, and you'll need to set yourself into the faction.

 

1 hour ago, ronaldo said:

hello I have one more doubt I created a parking lot but when I save the vehicle it says that I do not have the key, is this a mistake?

You need to be the owner of the vehicle.

Posted (edited)
this is the mistake I get when taking my vehicle in the garage

 

WARNING: "GetPlayerSeatbelt" function is not implemented yet.
UNHANDLED EXCEPTION IN COMMAND estacionar FOR RESOURCE WiredPlayers
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object.
   at NetHandle GTANetworkAPI.Entity.op_Implicit(Entity c) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Elements\Entity.cs:line 18
   at void WiredPlayers.parking.Parking.ParkCommand(Client player)
   --- End of inner exception stack trace ---
   at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor)
   at object System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(object obj, object[] parameters, object[] arguments)
   at bool GTANetworkInternals.CommandParser.Parse(Client sender, string cmdRaw, string ourcmd, string[] args) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Handlers\CommandHandler.cs:line 246

Edited by ronaldo
Posted (edited)

This may be the dumbest question ever but how do you spawn vehicles for the jobs. I cant seem to figure it out.

Regards,

Jess

EDIT:Decided to not be lazy and dig around the code. I found the solution. For anyone who is interested just edit the vehicle to the max vehicle number plus the job number. 

Edited by jess11
Posted
20 hours ago, jess11 said:

Esta pode ser a pergunta mais idiota de todas, mas como você gera veículos para os trabalhos. Eu não consigo descobrir isso.

Saudações,

Jess

EDIT: Decidido a não ser preguiçoso e cavar em torno do código. Eu encontrei a solução. Para quem estiver interessado basta editar o veículo para o número máximo de veículo mais o número do trabalho. 

 

hello already tried to create garage and gas station if yes to you this normal?

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