Bene Posted December 18, 2018 Posted December 18, 2018 Hello, My Problem is, that after I join the Server the Chat says (compiling client-side scripts) and after this i time out from the Server.. Server console says, that im disconnecting.. Did anyone have some ideas how i can fix it? Best regards
Daryl Dixon Posted December 18, 2018 Posted December 18, 2018 (edited) Text Dokument im RageMP Ordner erstellen: enable-clientside-cs.txt Create text document in the RageMP folder: enable-clientside-cs.txt Und aktualisiere die dll Datein im Resource Ordner! Update the dll files in the resource folder! Bridge.dll Bootstrapper.dll (aus dem Nuget Ordner) Open the "WirdPlayers-Client.sln" file from the cs packages folder with VS! Right-click on the solution and click on "Create"! I'm sorry for my bad english Edited December 18, 2018 by Daryl Dixon
Bene Posted December 18, 2018 Posted December 18, 2018 Klappt immer noch nicht Hast du eventuell Discord? Haywire#7126
.Neø Posted December 18, 2018 Posted December 18, 2018 vor 11 Stunden schrieb MrPancakers: spamming porn links in the discord and saying everyone is only semi-pro coders just cause you were proven wrong won't get you help. 83 pages of replies? looks like help to me, might need to get your eyes checked out. it was not me it was a faker who needs a reason to spam i have not an discord account lol...
MrPancakers Posted December 18, 2018 Posted December 18, 2018 (edited) 1 hour ago, .Neø said: it was not me it was a faker who needs a reason to spam i have not an discord account lol... I find that very very hard to believe considering you both have the same attitude, try again. Funny the guy that says people are egoists yet this all happened because YOU feel entitled to help when acting like a baby. Edited December 18, 2018 by MrPancakers
Bene Posted December 19, 2018 Posted December 19, 2018 Hey, got some Errors.. When i disconnect from Server, this Error Pops out: Unhandled Exception: System.Reflection.TargetParameterCountException: Parameter count mismatch. at System.Reflection.RuntimeMethodInfo.InvokeArgumentsCheck(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at GTANetworkInternals.EventHandler.Parse(Event _event, Object[] arguments) And if i'm on the server i stand on the start position, but i cant register anyways
Kuora Posted December 19, 2018 Posted December 19, 2018 I have the same problem.. help me please Quote [N] Starting network... - OK: (IPv4-only) at 127.0.0.1:22005 (node:4864) ExperimentalWarning: The ESM module loader is experimental. [M] Announcing into master server... Loading packages Initializing bridge (0.3.7.0).. Initializing Bootstrapper.dll (0.3.7.0).. -> SERVER STARTED AT 19.12.2018 18:07:49 [M] Connected to master list. ACLEnabled: False Loaded 498 entries from vehicleData.json Loading resources.. -> Starting WiredPlayers resource.. WiredPlayers: setting as Gamemode resource WiredPlayers: loading scripts.. found 1 script(s) WiredPlayers: instantiating WiredPlayers.weapons.Weapons.. WiredPlayers: instantiating WiredPlayers.vehicles.Vehicles.. WiredPlayers: instantiating WiredPlayers.townhall.TownHall.. WiredPlayers: instantiating WiredPlayers.parking.Parking.. WiredPlayers: instantiating WiredPlayers.model.SkinModel.. WiredPlayers: instantiating WiredPlayers.jobs.FastFood.. WiredPlayers: instantiating WiredPlayers.jobs.Fishing.. WiredPlayers: instantiating WiredPlayers.jobs.Garbage.. WiredPlayers: instantiating WiredPlayers.jobs.Hooker.. WiredPlayers: instantiating WiredPlayers.jobs.Job.. WiredPlayers: instantiating WiredPlayers.jobs.Mechanic.. WiredPlayers: instantiating WiredPlayers.jobs.Taxi.. WiredPlayers: instantiating WiredPlayers.jobs.Thief.. WiredPlayers: instantiating WiredPlayers.jobs.Trucker.. WiredPlayers: instantiating WiredPlayers.house.Furniture.. WiredPlayers: instantiating WiredPlayers.house.House.. WiredPlayers: instantiating WiredPlayers.globals.Globals.. WiredPlayers: instantiating WiredPlayers.factions.Emergency.. WiredPlayers: instantiating WiredPlayers.factions.Faction.. WiredPlayers: instantiating WiredPlayers.factions.Police.. WiredPlayers: instantiating WiredPlayers.factions.WeazelNews.. WiredPlayers: instantiating WiredPlayers.drivingschool.DrivingSchool.. WiredPlayers: instantiating WiredPlayers.database.Database.. WiredPlayers: instantiating WiredPlayers.chat.Chat.. WiredPlayers: instantiating WiredPlayers.character.Animations.. WiredPlayers: instantiating WiredPlayers.character.Character.. WiredPlayers: instantiating WiredPlayers.character.Customization.. WiredPlayers: instantiating WiredPlayers.character.Login.. WiredPlayers: instantiating WiredPlayers.character.Telephone.. WiredPlayers: instantiating WiredPlayers.business.Business.. WiredPlayers: instantiating WiredPlayers.business.CarShop.. WiredPlayers: instantiating WiredPlayers.bank.Bank.. WiredPlayers: instantiating WiredPlayers.admin.Admin.. WiredPlayers: loading server events.. found 5 server event(s) WiredPlayers: loading server events.. found 4 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 3 server event(s) WiredPlayers: loading server events.. found 3 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 2 server event(s) WiredPlayers: loading server events.. found 3 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 2 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 5 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 2 server event(s) WiredPlayers: loaded 37 server events(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 9 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 2 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 3 command(s) WiredPlayers: loading commands.. found 3 command(s) WiredPlayers: loading commands.. found 4 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 3 command(s) WiredPlayers: loading commands.. found 18 command(s) WiredPlayers: loading commands.. found 4 command(s) WiredPlayers: loading commands.. found 13 command(s) WiredPlayers: loading commands.. found 12 command(s) WiredPlayers: loading commands.. found 5 command(s) WiredPlayers: loading commands.. found 2 command(s) WiredPlayers: loading commands.. found 10 command(s) WiredPlayers: loading commands.. found 56 command(s) WiredPlayers: loading commands.. found 5 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 29 command(s) WiredPlayers: loaded 186 commands(s) WiredPlayers: loading remote events.. found 1 remote event(s) WiredPlayers: loading remote events.. found 3 remote event(s) WiredPlayers: loading remote events.. found 2 remote event(s) WiredPlayers: loading remote events.. found 1 remote event(s) WiredPlayers: loading remote events.. found 4 remote event(s) WiredPlayers: loading remote events.. found 5 remote event(s) WiredPlayers: loading remote events.. found 2 remote event(s) WiredPlayers: loading remote events.. found 2 remote event(s) WiredPlayers: loading remote events.. found 6 remote event(s) WiredPlayers: loading remote events.. found 3 remote event(s) WiredPlayers: loading remote events.. found 1 remote event(s) WiredPlayers: loading remote events.. found 6 remote event(s) WiredPlayers: loading remote events.. found 4 remote event(s) WiredPlayers: loading remote events.. found 8 remote event(s) WiredPlayers: loading remote events.. found 2 remote event(s) WiredPlayers: loading remote events.. found 2 remote event(s) WiredPlayers: loaded 52 remote event(s) -> Resource WiredPlayers started! Started! Waiting for connections.. [P] Plugin bridge.dll loaded! Started HTTP server at 22006 port.
Xabi Posted December 19, 2018 Author Posted December 19, 2018 29 minutes ago, Kuora said: I have the same problem.. help me please Can't see any problem there, so the gamemode runs fine.
Kuora Posted December 19, 2018 Posted December 19, 2018 1 minute ago, Xabi said: Can't see any problem there, so the gamemode runs fine. Yeah, but i dont have Login or Register screen..
Xabi Posted December 19, 2018 Author Posted December 19, 2018 3 minutes ago, Kuora said: Yeah, but i dont have Login or Register screen.. Then you've not enabled clientside C# or haven't compiled with the latest Bootstrapper.dll, both answered on this topic previously.
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