andymoriarty Posted December 10, 2018 Posted December 10, 2018 (edited) В 06.12.2018 в 18:05, Xabi сказал: Here is your problem, you'll have to move your Bootstrapper from runtime folder to the path you have the 0.3.6 gtanetwork.api Nuget installed: System.IO.FileNotFoundException: Could not load the specified file. File name: 'Bootstrapper' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) I don't understand where to put the Bootstrapper? Help me please Edited December 10, 2018 by andymoriarty
Vize1610 Posted December 10, 2018 Posted December 10, 2018 vor 15 Stunden schrieb Vize1610: i have server and game at 037 testing nop same problems server close after connect ==================[10.12.2018 14:06:08]================== System.EntryPointNotFoundException: Unable to find an entry point named 'PushEventInt' in DLL 'bridge'. at void Bootstrapper.Rage.PushEventInt(int value) at void GTANetworkMethods.EventPusher.PushOne(object obj) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\API\Methods\Data.cs:line 69 ========================================================= ==================[10.12.2018 14:06:08]================== System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.EntryPointNotFoundException: Unable to find an entry point named 'PushEventInt' in DLL 'bridge'. at void Bootstrapper.Rage.PushEventInt(int value) at void GTANetworkMethods.EventPusher.PushOne(object obj) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\API\Methods\Data.cs:line 69 at void GTANetworkMethods.Data.SetEntitySharedData(NetHandle entity, string key, object value) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\API\Methods\Entity.cs:line 44 at void WiredPlayers.character.Login.InitializePlayerData(Client player) in C:\RAGEMP\server-files\bridge\resources\WiredPlayers\character\Login.cs:line 27 at void WiredPlayers.character.Login.OnPlayerConnected(Client player) in C:\RAGEMP\server-files\bridge\resources\WiredPlayers\character\Login.cs:line 116 --- End of inner exception stack trace --- at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor) at object System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(object obj, object[] parameters, object[] arguments) ========================================================= now this ?!
Original Posted December 10, 2018 Posted December 10, 2018 (edited) 6 hours ago, andymoriarty said: I don't understand where to put the Bootstrapper? Help me please As Xabi said just open your Visual Studio up, in the "Solution Explorer" click on the "Dependencies", then click on "NuGet" and click on the GTANetwork API, then in the properties tab you'd see a field named "Path" go towards there! Open up the folder and get the 0.3.6 version then put it in your "bridge/runtime" folder, you should be good. @RogersXO Edited December 10, 2018 by Original 1
McWulf1991 Posted December 11, 2018 Posted December 11, 2018 Hey @Xabi, after all setup, to get this script work properply, i would like to say thank you this is a very awesome script you made. But i got some questions about the commands: Sometimes it says "Command is not implemented", where do i find the file to get my hands on to add these(especially /welcome & /help) and how do i manage to get some fuel for my car? Thank you for your time you spend with and for us to teach us with this script (Sorry for my wierd english) Greets McWulf
Novato Posted December 11, 2018 Posted December 11, 2018 How to populate the city with cars and npcs?
McWulf1991 Posted December 11, 2018 Posted December 11, 2018 @Novato do you mean automaticly spawning and interacting npcs and cars oder fixed ones? Fixed ones have to be scripted, maybe i could help you there with my solution greets McWulf 1
Novato Posted December 11, 2018 Posted December 11, 2018 @McWulf1991 Thanks dude, I mean join on the server and see npcs on the streets, cars, like we have on other servers, mine is working very good but no npcs on the streets and no cars. I can see icons on the map with jobs, rent bike, rent cars, all working but I mean the AI npcs.
McWulf1991 Posted December 11, 2018 Posted December 11, 2018 @Novato i could send you some of my clientside scripts, nothing special, just basics for some NPCs and cars. But I am at work right now so i could give you some code later. I would like to notice that these npcs and cars are fixed to a point, so just standing there. Interaction has to be scripted by yourself
Novato Posted December 11, 2018 Posted December 11, 2018 @McWulf1991 nice!! is the begin, when you had time send it to me, thank you!! [email protected]
Xabi Posted December 11, 2018 Author Posted December 11, 2018 17 hours ago, McWulf1991 said: Hey @Xabi, after all setup, to get this script work properply, i would like to say thank you this is a very awesome script you made. But i got some questions about the commands: Sometimes it says "Command is not implemented", where do i find the file to get my hands on to add these(especially /welcome & /help) and how do i manage to get some fuel for my car? Thank you for your time you spend with and for us to teach us with this script (Sorry for my wierd english) Greets McWulf You have to make a new file clientside for each of those commands, as they're not created. About the fuel, just create a gas station with /business create and you'll be able to /refuel your vehicle.
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