RiddiK Posted December 4, 2018 Posted December 4, 2018 Starting RAGE Multiplayer server... [=========================================================] MaxPlayers: 102 Sync rate: 40 Name: [GER][TEST SERVER] Gamemode: WP-RP v1.1.0 Streaming distance: 500 Announcement: enabled Voice chat: enabled Address: Connection limits: disabled Encryption: disabled NodeJS: enabled C#: enabled [=========================================================] [N] Starting network... - OK: (IPv4-only) at 185.249.199.95:22148 (node:12967) ExperimentalWarning: The ESM module loader is experimental. [M] Announcing into master server... Loading packages Started HTTP server at 22149 port. [M] Connected to master list. [M] Masterlist: connection lost... [M] Connected to master list.
Xabi Posted December 4, 2018 Author Posted December 4, 2018 3 minutes ago, RiddiK said: Starting RAGE Multiplayer server... [=========================================================] MaxPlayers: 102 Sync rate: 40 Name: [GER][TEST SERVER] Gamemode: WP-RP v1.1.0 Streaming distance: 500 Announcement: enabled Voice chat: enabled Address: Connection limits: disabled Encryption: disabled NodeJS: enabled C#: enabled [=========================================================] [N] Starting network... - OK: (IPv4-only) at 185.249.199.95:22148 (node:12967) ExperimentalWarning: The ESM module loader is experimental. [M] Announcing into master server... Loading packages Started HTTP server at 22149 port. [M] Connected to master list. [M] Masterlist: connection lost... [M] Connected to master list. Do you have anything inside settings.xml?
RiddiK Posted December 4, 2018 Posted December 4, 2018 thats in the settings.xml <?xml version="1.0"?> <config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <acl_enabled>false</acl_enabled> <log_console>true</log_console> <log_chat>true</log_chat> <resource src="WiredPlayers" /> </config>
Xabi Posted December 4, 2018 Author Posted December 4, 2018 1 hour ago, RiddiK said: thats in the settings.xml <?xml version="1.0"?> <config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <acl_enabled>false</acl_enabled> <log_console>true</log_console> <log_chat>true</log_chat> <resource src="WiredPlayers" /> </config> Try using the conf.json comming on the resource, because it seems to be trying to load Node packages instead of Bridge resources.
andregamma Posted December 5, 2018 Posted December 5, 2018 -> Error starting 'WiredPlayers' System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'System.Text.Encoding.CodePages, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. O sistema não pode encontrar o arquivo especificado. at void WiredPlayers.database.Database.OnResourceStart() --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at GTANetworkInternals.ScriptingEngine.InvokeVoidMethod(String method, Object[] args) at System.Collections.Generic.List`1.ForEach(Action`1 action) at GTANetworkInternals.EventHandler.ParseEx(Event _event, ScriptingEngine engine, Object[] arguments) at System.Collections.Generic.List`1.ForEach(Action`1 action) at GTANetworkInternals.GameServer.StartResource(String resourceName, String parent) How I fix this? I compiled the solution and the WiredPlayers
Xabi Posted December 5, 2018 Author Posted December 5, 2018 5 minutes ago, andregamma said: -> Error starting 'WiredPlayers' System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'System.Text.Encoding.CodePages, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. O sistema não pode encontrar o arquivo especificado. at void WiredPlayers.database.Database.OnResourceStart() --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at GTANetworkInternals.ScriptingEngine.InvokeVoidMethod(String method, Object[] args) at System.Collections.Generic.List`1.ForEach(Action`1 action) at GTANetworkInternals.EventHandler.ParseEx(Event _event, ScriptingEngine engine, Object[] arguments) at System.Collections.Generic.List`1.ForEach(Action`1 action) at GTANetworkInternals.GameServer.StartResource(String resourceName, String parent) How I fix this? I compiled the solution and the WiredPlayers If you made it in the same order as the guide says, you'd have the correct version for that .dll library. You need the one on Github, not the one comming with the bridge.
andregamma Posted December 5, 2018 Posted December 5, 2018 8 minutes ago, Xabi said: If you made it in the same order as the guide says, you'd have the correct version for that .dll library. You need the one on Github, not the one comming with the bridge. Thanks, I finally started the server
andymoriarty Posted December 5, 2018 Posted December 5, 2018 I installed the gamemode, it all started, but when I log in to the server, it says: "Connection lost. Reconnecting"
andregamma Posted December 5, 2018 Posted December 5, 2018 But, I spawned on RageMP spawn point, and not teleport to a house or something, and my account is not registered on database.
Xabi Posted December 5, 2018 Author Posted December 5, 2018 26 minutes ago, andregamma said: But, I spawned on RageMP spawn point, and not teleport to a house or something, and my account is not registered on database. Show the full log file / console, it didn't load the gamemode.
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