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Posted
7 minutes ago, andymoriarty said:

yes, I completely restored the database, this old error

Then remove that file and execute the server again, let's see what's printing.

Posted
5 minutes ago, andymoriarty said:

Here is your problem, you'll have to move your Bootstrapper from runtime folder to the path you have the 0.3.6 gtanetwork.api Nuget installed:

System.IO.FileNotFoundException: Could not load the specified file.

File name: 'Bootstrapper'

at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)

Posted
vor 20 Stunden schrieb Xabi:

Didn't you follow the installation guide?

On Visual Studio, clean and build the solution in order to generate the required WiredPlayers.dll library

i dont know what you mean im new at the dev sorry

Posted
28 minutes ago, Vize1610 said:

On Visual Studio, clean and build the solution in order to generate the required WiredPlayers.dll library

i dont know what you mean im new at the dev sorry

Then maybe you should search on the wiki/Google how compiling works and what's used for.

Posted (edited)
On 12/5/2018 at 10:25 AM, Xabi said:

Show the full log file / console, it didn't load the gamemode.

Quote

[N] Starting network... - OK: (IPv4-only) at 127.0.0.1:22005
(node:10656) ExperimentalWarning: The ESM module loader is experimental.
[M] Announcing into master server...
Loading packages
Initializing bridge (0.3.6.0)..
[M] Connected to master list.
Initializing Bootstrapper.dll (0.3.6.0)..
-> SERVER STARTED AT 07/12/2018 09:58:36
ACLEnabled: False
Loaded 498 entries from vehicleData.json
Loading resources..
-> Starting WiredPlayers resource..
WiredPlayers: setting as Gamemode resource
WiredPlayers: loading scripts.. found 1 script(s)
WiredPlayers: instantiating WiredPlayers.weapons.Weapons..
WiredPlayers: instantiating WiredPlayers.vehicles.Vehicles..
WiredPlayers: instantiating WiredPlayers.townhall.TownHall..
WiredPlayers: instantiating WiredPlayers.parking.Parking..
WiredPlayers: instantiating WiredPlayers.model.SkinModel..
WiredPlayers: instantiating WiredPlayers.jobs.FastFood..
WiredPlayers: instantiating WiredPlayers.jobs.Fishing..
WiredPlayers: instantiating WiredPlayers.jobs.Garbage..
WiredPlayers: instantiating WiredPlayers.jobs.Hooker..
WiredPlayers: instantiating WiredPlayers.jobs.Job..
WiredPlayers: instantiating WiredPlayers.jobs.Mechanic..
WiredPlayers: instantiating WiredPlayers.jobs.Taxi..
WiredPlayers: instantiating WiredPlayers.jobs.Thief..
WiredPlayers: instantiating WiredPlayers.house.Furniture..
WiredPlayers: instantiating WiredPlayers.house.House..
WiredPlayers: instantiating WiredPlayers.globals.Globals..
WiredPlayers: instantiating WiredPlayers.factions.Emergency..
WiredPlayers: instantiating WiredPlayers.factions.Faction..
WiredPlayers: instantiating WiredPlayers.factions.Police..
WiredPlayers: instantiating WiredPlayers.factions.WeazelNews..
WiredPlayers: instantiating WiredPlayers.drivingschool.DrivingSchool..
WiredPlayers: instantiating WiredPlayers.database.Database..
WiredPlayers: instantiating WiredPlayers.chat.Chat..
WiredPlayers: instantiating WiredPlayers.character.Animations..
WiredPlayers: instantiating WiredPlayers.character.Customization..
WiredPlayers: instantiating WiredPlayers.character.Login..
WiredPlayers: instantiating WiredPlayers.character.Telephone..
WiredPlayers: instantiating WiredPlayers.business.Business..
WiredPlayers: instantiating WiredPlayers.business.CarShop..
WiredPlayers: instantiating WiredPlayers.bank.Bank..
WiredPlayers: instantiating WiredPlayers.admin.Admin..
WiredPlayers: loading server events.. found 5 server event(s)
WiredPlayers: loading server events.. found 4 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 3 server event(s)
WiredPlayers: loading server events.. found 3 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 2 server event(s)
WiredPlayers: loading server events.. found 3 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 2 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 5 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 2 server event(s)
WiredPlayers: loaded 37 server events(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 9 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 2 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 2 command(s)
WiredPlayers: loading commands.. found 3 command(s)
WiredPlayers: loading commands.. found 4 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 3 command(s)
WiredPlayers: loading commands.. found 18 command(s)
WiredPlayers: loading commands.. found 4 command(s)
WiredPlayers: loading commands.. found 13 command(s)
WiredPlayers: loading commands.. found 12 command(s)
WiredPlayers: loading commands.. found 5 command(s)
WiredPlayers: loading commands.. found 2 command(s)
WiredPlayers: loading commands.. found 10 command(s)
WiredPlayers: loading commands.. found 56 command(s)
WiredPlayers: loading commands.. found 5 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 29 command(s)
WiredPlayers: loaded 185 commands(s)
WiredPlayers: loading remote events.. found 1 remote event(s)
WiredPlayers: loading remote events.. found 3 remote event(s)
WiredPlayers: loading remote events.. found 2 remote event(s)
WiredPlayers: loading remote events.. found 1 remote event(s)
WiredPlayers: loading remote events.. found 4 remote event(s)
WiredPlayers: loading remote events.. found 5 remote event(s)
WiredPlayers: loading remote events.. found 2 remote event(s)
WiredPlayers: loading remote events.. found 2 remote event(s)
WiredPlayers: loading remote events.. found 6 remote event(s)
WiredPlayers: loading remote events.. found 3 remote event(s)
WiredPlayers: loading remote events.. found 1 remote event(s)
WiredPlayers: loading remote events.. found 6 remote event(s)
WiredPlayers: loading remote events.. found 4 remote event(s)
WiredPlayers: loading remote events.. found 8 remote event(s)
WiredPlayers: loading remote events.. found 2 remote event(s)
WiredPlayers: loading remote events.. found 2 remote event(s)
WiredPlayers: loaded 52 remote event(s)
-> Resource WiredPlayers started!
Started! Waiting for connections..
[P] Plugin bridge.dll loaded!

Quote

 

==================[07/12/2018 09:58:41]==================
System.IO.FileNotFoundException: Could not load file or assembly 'C:\RAGEMP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.1\WiredPlayers.resources.dll'. O sistema não pode encontrar o arquivo especificado.
File name: 'C:\RAGEMP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.1\WiredPlayers.resources.dll'
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)


=========================================================

 

"The system can not find the file specified."

My WiredPlayers.resources.dll is on PT-BR folder, should I move to netcoreapp2.1?

Edited by andregamma
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