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Hi there! Question for you, since I'm not sure if I know the correct answer: What is the maximum amount of objects manageable by the RageMP server? For clarification: I especially mean those kind of objects that are created dynamically during runtime. My thoughts on that: Since the NetHandle class (C#) has this signature for its constructor: NetHandle(ushort handle, EntityType type) Now, with this constructor we know that the maximum amount of handles is 65535 (since an ushort has an integer range of 0-65535). But what about the EntityType param? How is the EntityType to b
Hey there, folks! I recently asked myself, how I can retrieve the current FPS of a client, because there is no inbuild function at all. Here's a small snippet for retrieving the current FPS in TypeScript (if you want to use it in JS just compile it with a TS transcompiler or adapt it 😐). /* Copyright 2019 Vincent Heins/TheMysteriousVincent Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, mo
Hello, I have one suggestion for team RageMP, please create extension for Microsoft Visual Studio Code. When I write scripts, I have to look at api constantly. Please, consider my suggestion