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Found 2 results

  1. It would be very interesting to be able to catch low level events like CEventVehicleCollision, CEventVehicleDamage and CEventExplosion. FiveM have implemented that. My suggestion would be something like (Client-Side): mp.events.add('OnLowLevelEvent', function (eventName, eventArgs) { }); eventName would be a normal string with the name of the event. eventArgs as an array of arguments that this event returns. I think this could be made by hooking GET_EVENT_DATA native, but I am not sure tho. Lastly, this would open new interesting features, like being able to save vehicle damage deformation in a database and etc.
  2. Hello everyone! We're currently developing a custom Launcher for our Server, and recently we implemented our own Discord RPC Info. Problem is, that as soon as the Player joins the Server, either the RPC will Reset to "Grand Theft Auto V", or RageMP's own RPC will get displayed. Looping the execution of our RPC Function every 10 seconds, will first of all Reset the Timer (which we could possibly fix), but will get Discord to glitch out and fallback to the GTA V default RPC. My Idea would be, to have a config Entry in the Server.cfg, or on Client-Side having a Registry Entry for the Discord RPC. This way we could either modify the Registry Value by our Launcher, or disable it Server Sided. Hope this will be a Option for the 0.4 Release, even though not many People will make use of it. Have a nice Day! - Sudonym