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Found 6 results

  1. For example, I modeled a 3D object (and added to GTA) with elements that I need to control through code on my server. Is it technically possible to implement this control and interaction on the RageMP server?
  2. Hi there! Question for you, since I'm not sure if I know the correct answer: What is the maximum amount of objects manageable by the RageMP server? For clarification: I especially mean those kind of objects that are created dynamically during runtime. My thoughts on that: Since the NetHandle class (C#) has this signature for its constructor: NetHandle(ushort handle, EntityType type) Now, with this constructor we know that the maximum amount of handles is 65535 (since an ushort has an integer range of 0-65535). But what about the EntityType param? How is the EntityType to be interpreted: It either could be this: "A unique object handle across different EntityType's (which means that there are only 65535 objects possible to be created)" or this: "A local unique object handle which is unique within a single EntityType (which would be (4 * 65535; 4 because of Player, Vehicle, Object and Pickup type; see the enum below) objects possible to be created)" public enum EntityType { Player = 0, Vehicle = 1, Object = 2, Pickup = 3, Blip = 4, Checkpoint = 5, Marker = 6, Colshape = 7, TextLabel = 8 } Or am I on the wrong way anyway? I am interested to know the technical limit. Happy discussing. Sincerely, Vincent
  3. Hello, It is embarassed that I can't only search the ID of the OBJ in the objectdb but name. How can I find objects by their ID? or can you give me the obj's picture,ID:481432069 Sorry for my poor English
  4. KAyo

    Dynamic Objects

    Hello so i was playing around with some dynamic objects since the json "dynamic" isn't recognised (or am i missing something?) So i figured out creating them via: https://wiki.rage.mp/index.php?title=Object::createObject resolves the issue and the object is dynamic. But doing this for 2k objects is a huge effort PLUS if you restart the server the object will be created twice in the client... createModelHide with a decent radius only "Hides" the object one time.. as soon as you restart the server the second time objects won't hide. Thanks for every help
  5. Good evening. I have a problem that mapped things like a hotel room or similar with me on the server not shown. becomes. I once tried Menyoo and Map Editor including Mapbuilder. Do I have to install an extension on the server for these props to be displayed correctly? I've been looking for a solution for 7 days now, but I can not get any further. I would be very grateful for a helpful answer. greetings Also in private chat, it should go beyond the scope
  6. I created a custom map with a map mod editor, I've added some items however, as I move away from the added items, and go back to them, they disappear. Can someone help me?
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