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NEW VERSION: 

 

 

Version 0.3 - March 22nd, 2018

Changelog(0.3)

  • -Support for 1.43 added. This resource also supports 1.41 and 1.42.
  • -Added freeze/unfreeze ability for objects. (Use this on doors. Just press F to toggle)
  • -Fix duplication bug.

Changelog(0.2.2)

  • -Fix "mobj" command with string/number hash detection.

Changelog(0.2.1)

  • -Fix crash when trying to dupe map hashes.

Changelog(0.2)

  • -Dupe function (Right click objects and you can place the same object again) (Works on non-editor objects).
  • -Hash checker (Look at any object on the map, not just editor objects to check their hash).
  • -Auto adjustement in placement stage. Right click to automatically rotate/position object on the ground.
  • -Scroll improvement by loading models ahead of time.
  • -Other fixes.
  • -Some code restructure thanks to mtz64.

Changelog (0.1)

  • -Initial Release

Yes there are lack of features or some bugs, 0.1. Make bug reports/suggestions if you have any.
**Note that your current edit is autosaved every 30 seconds. To load it call '/mload autosave'.

(Yes I know commands throw "Command not found". Ignore it for now)

There are roughly 50,000 objects. The list needs a bit of cleaning but it includes many new objects not seen before such as sections of the map.

Installation:

Drop the "MapEditor" folder inside the "client_packages" folder into your own "client_packages" folder.
Merge the index.js file found inside "client_packages" with your own.

Drop the "MapEditor" folder inside the "packages" folder into your own "packages" folder.

Usage:

To start/exit the editor press F2. (NOTE THAT OBJECTS CURRENTLY IN EDIT MODE WILL REMAIN ON THE MAP. USE /mclear)
Press 1 for Selector Mode (You can click on objects, or click off to deselect)
Press 2 for Object Placement Mode
Press 3 for Adjustment Mode

Press ENTER to save objects inside Adjustment Mode. Press SPACE to rotate objects by 90 degrees in Object Placement Mode.
WASD to move around. E and Q to move up and down.
Shift to speed up movement, control to slow down movement.
Ctrl + Z to undo object creation, Ctrl + Y to redo it. This only applies to object creation for now.

Controls are defined on the screen for you. Mostly point, click, and drag.

Commands: (Yes, commands in 2018, stop crying until I make some UI framework)

/msave [name] - used to save your map
/mmaps - used to see what maps you have saved in your session

/mload [name] - used to load a map (you can load/deload as many maps as you want) (it is synced)
/mdeload [name] - used to deload a map if it is loaded (not if it's in edit mode)
/mlmaps - used to see what maps are loaded (That's an "L" not an "I")
/medit [name] - used to edit a map (it will load in client sided only and you can edit it)
/mclear - used to clear your current edit

/mindx [index number] - used to set the list index since it is a huge list
/mobj [name of hash] - used to spawned a specific object by name

API:
LoadMap(name);
DeloadMap(name);
SaveMap(name, data);

DO NOT PASS IN THE "_map.json" EXTENSION. THAT IS HANDLED ON ITS OWN. ONLY PASS THE NAME YOU SAVED IT AS.
Ex. /msave map1 - will save it as map1_map.json. To load it call /mload map1 or LoadMap("map1");

 

https://github.com/DisapprovedByMe/MapEditor


What's New in Version 0.3   See changelog

Released

Added support for 1.43. Added ability to freeze/unfreeze objects (Do this for doors). Fixed some duplication bug.

  • Like 21

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elrobto

  

Hey, the editor is working but if i save a map the server crashs with 

Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object.
   at GTANetworkInternals.CommandHandler.Parse(Client sender, String rawCommand)
   at Bootstrapper.EventInternalClass.OnPlayerCommand(UInt16 player, IntPtr commandPtr, Int32 l

How can i fix that?

Negan_Morgan

  

Guys, how to delete default objects?

JamesBeast

  

503 Service Temporarily Unavailable
 

  • Like 1
CancerKid

  

It is a very cool Map Editor,

but my problem is, the editor crashes on 90% of the items. If this would get fixed soon, I'd give 5 stars.

Sethan

  

This must've taken a lot of work, thanks 👍

Anzo

  

Got some bugs due to being a bit outdated but gets the job done.
Nice work!

Morbo

  

Awesome! 🎉

!Rob

  

I am trying to install the mod and i can't, i don't know if i am stupid or just the guide is not explained properly. Can anyone guide me step by step or attach a video in order to do it?

RasgaNinja

  

+rep ,best map editor I ever seen

 

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