Xabi Posted September 24, 2018 Author Posted September 24, 2018 3 hours ago, Daryl Dixon said: Started! Waiting for connections.. Initializing Bootstrapper.dll (0.3.5.1).. -> SERVER STARTED AT 9/24/2018 5:37:25 PM Loaded 498 entries from vehicleData.json Loading resources.. -> Starting WiredPlayers resource.. WiredPlayers: setting as Gamemode resource WiredPlayers: loading scripts.. found 1 script(s) WiredPlayers: instantiating WiredPlayers.weazelNews.WeazelNews.. WiredPlayers: instantiating WiredPlayers.weapons.Weapons.. WiredPlayers: instantiating WiredPlayers.vehicles.Vehicles.. WiredPlayers: instantiating WiredPlayers.TownHall.TownHall.. WiredPlayers: instantiating WiredPlayers.thief.Thief.. WiredPlayers: instantiating WiredPlayers.telephone.Telephone.. WiredPlayers: instantiating WiredPlayers.police.Police.. WiredPlayers: instantiating WiredPlayers.parking.Parking.. WiredPlayers: instantiating WiredPlayers.mechanic.Mechanic.. WiredPlayers: instantiating WiredPlayers.login.Login.. WiredPlayers: instantiating WiredPlayers.house.House.. WiredPlayers: instantiating WiredPlayers.furniture.Furniture.. WiredPlayers: instantiating WiredPlayers.hooker.Hooker.. WiredPlayers: instantiating WiredPlayers.globals.Globals.. WiredPlayers: instantiating WiredPlayers.garbage.Garbage.. WiredPlayers: instantiating WiredPlayers.fishing.Fishing.. WiredPlayers: instantiating WiredPlayers.fastfood.FastFood.. WiredPlayers: instantiating WiredPlayers.faction.Faction.. WiredPlayers: instantiating WiredPlayers.faction.Job.. WiredPlayers: instantiating WiredPlayers.emergency.Emergency.. WiredPlayers: instantiating WiredPlayers.drivingschool.DrivingSchool.. WiredPlayers: instantiating WiredPlayers.database.Database.. WiredPlayers: instantiating WiredPlayers.chat.Chat.. WiredPlayers: instantiating WiredPlayers.carshop.CarShop.. WiredPlayers: instantiating WiredPlayers.business.Business.. WiredPlayers: instantiating WiredPlayers.bank.Bank.. WiredPlayers: instantiating WiredPlayers.Animations.Animations.. WiredPlayers: instantiating WiredPlayers.admin.Admin.. WiredPlayers: loading server events.. found 5 server event(s) WiredPlayers: loading server events.. found 4 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 2 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 3 server event(s) WiredPlayers: loading server events.. found 3 server event(s) WiredPlayers: loading server events.. found 3 server event(s) WiredPlayers: loading server events.. found 2 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 5 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 1 server event(s) WiredPlayers: loading server events.. found 2 server event(s) WiredPlayers: loaded 36 server events(s) WiredPlayers: loading commands.. found 5 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 9 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 4 command(s) WiredPlayers: loading commands.. found 5 command(s) WiredPlayers: loading commands.. found 12 command(s) WiredPlayers: loading commands.. found 2 command(s) WiredPlayers: loading commands.. found 3 command(s) WiredPlayers: loading commands.. found 3 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 18 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 13 command(s) WiredPlayers: loading commands.. found 2 command(s) WiredPlayers: loading commands.. found 4 command(s) WiredPlayers: loading commands.. found 2 command(s) WiredPlayers: loading commands.. found 10 command(s) WiredPlayers: loading commands.. found 1 command(s) WiredPlayers: loading commands.. found 56 command(s) WiredPlayers: loading commands.. found 29 command(s) WiredPlayers: loaded 185 commands(s) WiredPlayers: loading remote events.. found 1 remote event(s) WiredPlayers: loading remote events.. found 3 remote event(s) WiredPlayers: loading remote events.. found 2 remote event(s) WiredPlayers: loading remote events.. found 4 remote event(s) WiredPlayers: loading remote events.. found 3 remote event(s) WiredPlayers: loading remote events.. found 6 remote event(s) WiredPlayers: loading remote events.. found 6 remote event(s) WiredPlayers: loading remote events.. found 2 remote event(s) WiredPlayers: loading remote events.. found 6 remote event(s) WiredPlayers: loading remote events.. found 4 remote event(s) WiredPlayers: loading remote events.. found 1 remote event(s) WiredPlayers: loading remote events.. found 1 remote event(s) WiredPlayers: loading remote events.. found 2 remote event(s) WiredPlayers: loading remote events.. found 8 remote event(s) WiredPlayers: loading remote events.. found 2 remote event(s) WiredPlayers: loaded 51 remote event(s) -> Error starting 'WiredPlayers' System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'System.Text.Encoding.CodePages, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. The system cannot find the file specified. at void WiredPlayers.database.Database.OnResourceStart() --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at GTANetworkInternals.ScriptingEngine.InvokeVoidMethod(String method, Object[] args) at System.Collections.Generic.List`1.ForEach(Action`1 action) at GTANetworkInternals.EventHandler.ParseEx(Event _event, ScriptingEngine engine, Object[] arguments) at System.Collections.Generic.List`1.ForEach(Action`1 action) at GTANetworkInternals.GameServer.StartResource(String resourceName, String parent) All I can see there is that the bridge plugin isn't able to locate System.Text.Encoding.CodePages.dll under runtime folder. 1
Daryl Dixon Posted September 25, 2018 Posted September 25, 2018 vor 16 Stunden schrieb Xabi: All I can see there is that the bridge plugin isn't able to locate System.Text.Encoding.CodePages.dll under runtime folder. System.Text.Encoding.CodePages.dll is located in the Runtime folder (C:\ragemp2\server-files\bridge\runtime\System.Text.Encoding.CodePages.dll)
Daryl Dixon Posted September 25, 2018 Posted September 25, 2018 System.Text.Encoding.CodePages, -> Version=4.1.1.0???? New Version: 4.5.0 The version 4.1.1.0 does not exist on NuGet
Daryl Dixon Posted September 26, 2018 Posted September 26, 2018 Quick question: -Where does the Towntruck spawn for the mechanic? -Where does the garbage truck spawn? -Where can I find the positions for the workstation (mechanic) -Driving School does not work. No interaction
Xabi Posted September 26, 2018 Author Posted September 26, 2018 1 hour ago, Daryl Dixon said: Quick question: -Where does the Towntruck spawn for the mechanic? -Where does the garbage truck spawn? -Where can I find the positions for the workstation (mechanic) -Driving School does not work. No interaction You have to create the vehicles ingame, with /vehicle command (you need to have admin column to 4 on users table) and set their faction to 100 + jobId (defined on Constants.cs file) Same with the mechanic job, you have to create the business ingame. For thw driving school, you need to fill the questions & answers tables on the database. 1
Daryl Dixon Posted September 26, 2018 Posted September 26, 2018 (edited) vor 1 Stunde schrieb Xabi: You have to create the vehicles ingame, with /vehicle command (you need to have admin column to 4 on users table) and set their faction to 100 + jobId (defined on Constants.cs file) Same with the mechanic job, you have to create the business ingame. For thw driving school, you need to fill the questions & answers tables on the database. thx * I will test the same time. Hope I get it;) I'm sorry, I hope I'm not annoying. 404 error: File not found! ❤️ ^^ ❤️ PS: WARNING: "GetPlayerSeatbelt" function is not implemented yet. WARNING: "GetPlayerSeatbelt" function is not implemented yet. Edited September 26, 2018 by Daryl Dixon
Xabi Posted September 26, 2018 Author Posted September 26, 2018 1 hour ago, Daryl Dixon said: thx * I will test the same time. Hope I get it;) I'm sorry, I hope I'm not annoying. 404 error: File not found! ❤️ ^^ ❤️ PS: WARNING: "GetPlayerSeatbelt" function is not implemented yet. WARNING: "GetPlayerSeatbelt" function is not implemented yet. That 404 might be it's not finding some html? When does it happen? About the not implemented functions, they're related to the bridge plugin, not to the gamemode itself.
Daryl Dixon Posted September 26, 2018 Posted September 26, 2018 (edited) vor einer Stunde schrieb Xabi: That 404 might be it's not finding some html? When does it happen? About the not implemented functions, they're related to the bridge plugin, not to the gamemode itself. Whenever I connect to the server! Is always there! But have not changed anything! EDIT: Done! Andere Medien einfügen Edited September 26, 2018 by Daryl Dixon
1DetroitSavage Posted September 26, 2018 Posted September 26, 2018 Hey Xabi, great Gamemode!! Had a few questions.. Do you have a list of all non-working commands as of this moment? Can I change the key binding "F" required to enter/exit doors? It is messing up the ability to modify businesses/houses/etc. What are the faction IDs? I am trying to recruit a faction member and/or set in SQL and have no idea what the numbers are, thought it may be "Police" but SQL won't take that. Does the Money System work? I have a bunch more, but these will get me moving forward! Thanks!
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