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Posted
47 minutes ago, 1DetroitSavage said:

Hey Xabi, great Gamemode!!

Had a few questions..

  • Do you have a list of all non-working commands as of this moment?
  • Can I change the key binding "F" required to enter/exit doors?  It is messing up the ability to modify businesses/houses/etc.
  • What are the faction IDs?  I am trying to recruit a faction member and/or set in SQL and have no idea what the numbers are, thought it may be "Police" but SQL won't take that.
  • Does the Money System work?

I have a bunch more, but these will get me moving forward!  Thanks!

Currently, the non-working (better said not implemented) commands are /help and /welcome, the rest of them should at most be working, even there are some missing features or bugs that I'll fix when I get some free time.

The key binding can be changed client-side, located on globals.js file.

The faction ids can be located on Constants.cs file, as well as most of the ids for different jobs.

Yes, the money system is fully working.

 

  • Like 1
Posted

I have upgraded to a hosted server on citadel servers.  Their gamemode, freerome, seems to load fine.. as soon as i add all of this gamemode and files I am unable to join the server any longer - nobody is.

 

Any ideas?  Nothing shows in web console, just looks like things stop loading.

Posted
10 hours ago, TaLeNT2G said:

Everytime I join the server, I get an errors stating. "Client Side JavaScript Error: Undefined:0:"

 

https://imgur.com/a/80Es9if

That's a RAGE related issue, there are some tips on Discord for fixing it.

 

4 hours ago, 1DetroitSavage said:

I have upgraded to a hosted server on citadel servers.  Their gamemode, freerome, seems to load fine.. as soon as i add all of this gamemode and files I am unable to join the server any longer - nobody is.

 

Any ideas?  Nothing shows in web console, just looks like things stop loading.

It's on Windows? Also can you check for errors on server_exceptions.txt and send the console log file?

Posted
13 minutes ago, 1DetroitSavage said:

What server version is this?

these are my options..

https://imgur.com/a/Yi9DvPN

Get the one that is most up to date, you should tell them that they need to remove all the other ones, RageMP cannot run on older versions of server software and you're always forced to download the latest update. Plus they named the updates wrong '0.4 patch'?? we aren't even on 0.4 lol.

'GTA-Rage:MP 0.4 Security Patch' is probably what you need because it's the one with the closest date.

Posted (edited)

Seeing this in server_exceptions....

 

Colorful.ConsoleAccessException: Color conversion failed because a handle to the actual windows console was not found.
   at CONSOLE_SCREEN_BUFFER_INFO_EX Colorful.ColorMapper.GetBufferInfo(IntPtr hConsoleOutput)

Edited by 1DetroitSavage
Posted

Here is the console log file... just had them switch the server thinking it may have been a port conflict...no the case, and verified it is a windows based server as well.

 

Starting RAGE Multiplayer server...

[=========================================================]

    MaxPlayers:        60
    Sync rate:        40
    Name:            [www.ngrp-reborn.com] NGRP REBORN
    Gamemode:        WP-RP v1.0.1.3
    Streaming distance:    500
    Announcement:        enabled
    Address:        127.0.0.1:22057
    Connection limits:    disabled
    Encryption:        disabled
    NodeJS:            enabled
    C#:            true

[=========================================================]


[N] Starting network... - OK: (IPv4-only) at 127.0.0.1:22057
(node:315800) ExperimentalWarning: The ESM module loader is experimental.
[M] Announcing into master server...
Loading packages
Initializing bridge.dll (0.3.1.1)..
Initializing Bootstrapper.dll (0.3.5.1)..
-> SERVER STARTED AT 9/27/2018 9:27:49 PM
ACLEnabled: False
Loaded 498 entries from vehicleData.json
Loading resources..
[M] Connected to master list.
-> Starting WiredPlayers resource..
WiredPlayers: setting as Gamemode resource
WiredPlayers: loading scripts.. found 1 script(s)
WiredPlayers: instantiating WiredPlayers.weazelNews.WeazelNews..
WiredPlayers: instantiating WiredPlayers.weapons.Weapons..
WiredPlayers: instantiating WiredPlayers.vehicles.Vehicles..
WiredPlayers: instantiating WiredPlayers.TownHall.TownHall..
WiredPlayers: instantiating WiredPlayers.thief.Thief..
WiredPlayers: instantiating WiredPlayers.telephone.Telephone..
WiredPlayers: instantiating WiredPlayers.police.Police..
WiredPlayers: instantiating WiredPlayers.parking.Parking..
WiredPlayers: instantiating WiredPlayers.mechanic.Mechanic..
WiredPlayers: instantiating WiredPlayers.login.Login..
WiredPlayers: instantiating WiredPlayers.house.House..
WiredPlayers: instantiating WiredPlayers.furniture.Furniture..
WiredPlayers: instantiating WiredPlayers.hooker.Hooker..
WiredPlayers: instantiating WiredPlayers.globals.Globals..
WiredPlayers: instantiating WiredPlayers.garbage.Garbage..
WiredPlayers: instantiating WiredPlayers.fishing.Fishing..
WiredPlayers: instantiating WiredPlayers.fastfood.FastFood..
WiredPlayers: instantiating WiredPlayers.faction.Faction..
WiredPlayers: instantiating WiredPlayers.faction.Job..
WiredPlayers: instantiating WiredPlayers.emergency.Emergency..
WiredPlayers: instantiating WiredPlayers.drivingschool.DrivingSchool..
WiredPlayers: instantiating WiredPlayers.database.Database..
WiredPlayers: instantiating WiredPlayers.chat.Chat..
WiredPlayers: instantiating WiredPlayers.carshop.CarShop..
WiredPlayers: instantiating WiredPlayers.business.Business..
WiredPlayers: instantiating WiredPlayers.bank.Bank..
WiredPlayers: instantiating WiredPlayers.Animations.Animations..
WiredPlayers: instantiating WiredPlayers.admin.Admin..
WiredPlayers: loading server events.. found 5 server event(s)
WiredPlayers: loading server events.. found 4 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 2 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 3 server event(s)
WiredPlayers: loading server events.. found 3 server event(s)
WiredPlayers: loading server events.. found 3 server event(s)
WiredPlayers: loading server events.. found 2 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 5 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 2 server event(s)
WiredPlayers: loaded 36 server events(s)
WiredPlayers: loading commands.. found 5 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 9 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 4 command(s)
WiredPlayers: loading commands.. found 5 command(s)
WiredPlayers: loading commands.. found 12 command(s)
WiredPlayers: loading commands.. found 2 command(s)
WiredPlayers: loading commands.. found 3 command(s)
WiredPlayers: loading commands.. found 3 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 18 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 13 command(s)
WiredPlayers: loading commands.. found 2 command(s)
WiredPlayers: loading commands.. found 4 command(s)
WiredPlayers: loading commands.. found 2 command(s)
WiredPlayers: loading commands.. found 10 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 56 command(s)
WiredPlayers: loading commands.. found 29 command(s)
WiredPlayers: loaded 185 commands(s)
WiredPlayers: loading remote events.. found 1 remote event(s)
WiredPlayers: loading remote events.. found 3 remote event(s)
WiredPlayers: loading remote events.. found 2 remote event(s)
WiredPlayers: loading remote events.. found 4 remote event(s)
WiredPlayers: loading remote events.. found 3 remote event(s)
WiredPlayers: loading remote events.. found 6 remote event(s)
WiredPlayers: loading remote events.. found 6 remote event(s)
WiredPlayers: loading remote events.. found 2 remote event(s)
WiredPlayers: loading remote events.. found 6 remote event(s)
WiredPlayers: loading remote events.. found 4 remote event(s)
WiredPlayers: loading remote events.. found 1 remote event(s)
WiredPlayers: loading remote events.. found 1 remote event(s)
WiredPlayers: loading remote events.. found 2 remote event(s)
WiredPlayers: loading remote events.. found 8 remote event(s)
WiredPlayers: loading remote events.. found 2 remote event(s)
WiredPlayers: loaded 51 remote event(s)

Posted
1 hour ago, 1DetroitSavage said:

Seeing this in server_exceptions....

 

Colorful.ConsoleAccessException: Color conversion failed because a handle to the actual windows console was not found.
   at CONSOLE_SCREEN_BUFFER_INFO_EX Colorful.ColorMapper.GetBufferInfo(IntPtr hConsoleOutput)

i saw you asked before if bridge works on linux, most servers rn that run the bridge run on a Windows VPS as apparently there are some issues with the bridge running on linux at this time, not sure if that's to do with the errors your posting as I don't use the bridge.

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