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Posted
1 hour ago, 1DetroitSavage said:

Here is the console log file... just had them switch the server thinking it may have been a port conflict...no the case, and verified it is a windows based server as well.

 

Starting RAGE Multiplayer server...

[=========================================================]

    MaxPlayers:        60
    Sync rate:        40
    Name:            [www.ngrp-reborn.com] NGRP REBORN
    Gamemode:        WP-RP v1.0.1.3
    Streaming distance:    500
    Announcement:        enabled
    Address:        127.0.0.1:22057
    Connection limits:    disabled
    Encryption:        disabled
    NodeJS:            enabled
    C#:            true

[=========================================================]


[N] Starting network... - OK: (IPv4-only) at 127.0.0.1:22057
(node:315800) ExperimentalWarning: The ESM module loader is experimental.
[M] Announcing into master server...
Loading packages
Initializing bridge.dll (0.3.1.1)..
Initializing Bootstrapper.dll (0.3.5.1)..
-> SERVER STARTED AT 9/27/2018 9:27:49 PM
ACLEnabled: False
Loaded 498 entries from vehicleData.json
Loading resources..
[M] Connected to master list.
-> Starting WiredPlayers resource..
WiredPlayers: setting as Gamemode resource
WiredPlayers: loading scripts.. found 1 script(s)
WiredPlayers: instantiating WiredPlayers.weazelNews.WeazelNews..
WiredPlayers: instantiating WiredPlayers.weapons.Weapons..
WiredPlayers: instantiating WiredPlayers.vehicles.Vehicles..
WiredPlayers: instantiating WiredPlayers.TownHall.TownHall..
WiredPlayers: instantiating WiredPlayers.thief.Thief..
WiredPlayers: instantiating WiredPlayers.telephone.Telephone..
WiredPlayers: instantiating WiredPlayers.police.Police..
WiredPlayers: instantiating WiredPlayers.parking.Parking..
WiredPlayers: instantiating WiredPlayers.mechanic.Mechanic..
WiredPlayers: instantiating WiredPlayers.login.Login..
WiredPlayers: instantiating WiredPlayers.house.House..
WiredPlayers: instantiating WiredPlayers.furniture.Furniture..
WiredPlayers: instantiating WiredPlayers.hooker.Hooker..
WiredPlayers: instantiating WiredPlayers.globals.Globals..
WiredPlayers: instantiating WiredPlayers.garbage.Garbage..
WiredPlayers: instantiating WiredPlayers.fishing.Fishing..
WiredPlayers: instantiating WiredPlayers.fastfood.FastFood..
WiredPlayers: instantiating WiredPlayers.faction.Faction..
WiredPlayers: instantiating WiredPlayers.faction.Job..
WiredPlayers: instantiating WiredPlayers.emergency.Emergency..
WiredPlayers: instantiating WiredPlayers.drivingschool.DrivingSchool..
WiredPlayers: instantiating WiredPlayers.database.Database..
WiredPlayers: instantiating WiredPlayers.chat.Chat..
WiredPlayers: instantiating WiredPlayers.carshop.CarShop..
WiredPlayers: instantiating WiredPlayers.business.Business..
WiredPlayers: instantiating WiredPlayers.bank.Bank..
WiredPlayers: instantiating WiredPlayers.Animations.Animations..
WiredPlayers: instantiating WiredPlayers.admin.Admin..
WiredPlayers: loading server events.. found 5 server event(s)
WiredPlayers: loading server events.. found 4 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 2 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 3 server event(s)
WiredPlayers: loading server events.. found 3 server event(s)
WiredPlayers: loading server events.. found 3 server event(s)
WiredPlayers: loading server events.. found 2 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 5 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 1 server event(s)
WiredPlayers: loading server events.. found 2 server event(s)
WiredPlayers: loaded 36 server events(s)
WiredPlayers: loading commands.. found 5 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 9 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 4 command(s)
WiredPlayers: loading commands.. found 5 command(s)
WiredPlayers: loading commands.. found 12 command(s)
WiredPlayers: loading commands.. found 2 command(s)
WiredPlayers: loading commands.. found 3 command(s)
WiredPlayers: loading commands.. found 3 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 18 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 13 command(s)
WiredPlayers: loading commands.. found 2 command(s)
WiredPlayers: loading commands.. found 4 command(s)
WiredPlayers: loading commands.. found 2 command(s)
WiredPlayers: loading commands.. found 10 command(s)
WiredPlayers: loading commands.. found 1 command(s)
WiredPlayers: loading commands.. found 56 command(s)
WiredPlayers: loading commands.. found 29 command(s)
WiredPlayers: loaded 185 commands(s)
WiredPlayers: loading remote events.. found 1 remote event(s)
WiredPlayers: loading remote events.. found 3 remote event(s)
WiredPlayers: loading remote events.. found 2 remote event(s)
WiredPlayers: loading remote events.. found 4 remote event(s)
WiredPlayers: loading remote events.. found 3 remote event(s)
WiredPlayers: loading remote events.. found 6 remote event(s)
WiredPlayers: loading remote events.. found 6 remote event(s)
WiredPlayers: loading remote events.. found 2 remote event(s)
WiredPlayers: loading remote events.. found 6 remote event(s)
WiredPlayers: loading remote events.. found 4 remote event(s)
WiredPlayers: loading remote events.. found 1 remote event(s)
WiredPlayers: loading remote events.. found 1 remote event(s)
WiredPlayers: loading remote events.. found 2 remote event(s)
WiredPlayers: loading remote events.. found 8 remote event(s)
WiredPlayers: loading remote events.. found 2 remote event(s)
WiredPlayers: loaded 51 remote event(s)

That bridge version (0.3.1.1) is outdated as far as i remember, that should be the issue i guess.

Posted

Hey everyone,

the installation worked without any issues.

On Linux it is currently not working because of some issues with the Linux bridge - hopefully a bridge update will solve this.

On Windows it works out of the box.

Is there any reason you are using Mysql.Data 8.0.11 not 8.0.12 I could not find any issues on the changelog, it (seems) running properly with 8.0.12 tho.

I would like to thank you for implementing a register System (I would have done this next) - I will now work on a Teamspeak implementation to only allow clients connected on the Teamspeak having a certain group to register (this was already planned).

 

Posted
43 minutes ago, Progamernoob said:

Hey everyone,

the installation worked without any issues.

On Linux it is currently not working because of some issues with the Linux bridge - hopefully a bridge update will solve this.

On Windows it works out of the box.

Is there any reason you are using Mysql.Data 8.0.11 not 8.0.12 I could not find any issues on the changelog, it (seems) running properly with 8.0.12 tho.

I would like to thank you for implementing a register System (I would have done this next) - I will now work on a Teamspeak implementation to only allow clients connected on the Teamspeak having a certain group to register (this was already planned).

 

Didn't check for newer versions of MySQL, but I will add it in the next commit.

Posted (edited)

Tried your gamemode to see how develeopment went on since my last visit. When i try to login with my created account name (password is md5 hashed in the table) it tells me wrong credentials all the time. No errors in log. Strange

Edited by cmdflow
Posted
7 minutes ago, cmdflow said:

Tried your gamemode to see how develeopment went on since my last visit. When i try to login with my created account name (password is md5 hashed in the table) it tells me wrong credentials all the time. No errors in log. Strange

I changed the hashing yesterday, it now uses SHA256 and you can create the account ingame now.

2 hours ago, IvanCesar25 said:

Yes, I did everything I said in readme

I see you're loading a node resource called "colorchat" which could be in conflict with the gamemode, trying removing it.

  • Like 1
Posted
6 minutes ago, Xabi said:

Eu mudei o hashing ontem, ele agora usa SHA256 e você pode criar a conta no jogo agora.

Vejo que você está carregando um recurso de nó chamado "colorchat", que pode estar em conflito com o gamemode, tentando removê-lo.

I took more did not solve

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