Fusion99 Posted October 6, 2018 Posted October 6, 2018 18 minutes ago, Vash Baldeus said: He might've accidentally deleted the folders you mentioned, Having same problem. Do not download from Github. I tried yesterday and I have the same error's in the compilation. I'm downloaded here and it works. I think in Github has no finished properly...Yet
.GottOni Posted October 6, 2018 Posted October 6, 2018 (edited) Click on the Button Edited October 6, 2018 by .GottOni
Fusion99 Posted October 6, 2018 Posted October 6, 2018 10 minutes ago, Vash Baldeus said: Here? The link in the first page is Github. https://gyazo.com/d9f9a4d50b17190cdb31dbad26c6c8b3 https://imgur.com/a/mdKdTIx
Flow Posted October 6, 2018 Posted October 6, 2018 (edited) Litte "bug" is also: You go to marked police station, try opening door with F and are proted to mission row police station which is in the city. So when you go out there (trough doors as normal) you are not at your car etc anymore. marker for police should be in mission row. no need to teleport there Edited October 6, 2018 by cmdflow
Fusion99 Posted October 6, 2018 Posted October 6, 2018 19 minutes ago, cmdflow said: Litte "bug" is also: You go to marked police station, try opening door with F and are proted to mission row police station which is in the city. So when you go out there (trough doors as normal) you are not at your car etc anymore. marker for police should be in mission row. no need to teleport there Use F when you want to exit.
Xabi Posted October 6, 2018 Author Posted October 6, 2018 3 hours ago, Vash Baldeus said: Well when trying to compile the project, I get the following: 1>------ Rebuild All started: Project: WiredPlayers, Configuration: Debug Any CPU ------ 1>admin\Admin.cs(10,20,10,28): error CS0234: The type or namespace name 'factions' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?) 1>business\Business.cs(5,20,5,29): error CS0234: The type or namespace name 'character' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?) 1>chat\Chat.cs(3,20,3,28): error CS0234: The type or namespace name 'factions' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?) 1>database\Database.cs(11,20,11,24): error CS0234: The type or namespace name 'jobs' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?) 1>database\Database.cs(12,20,12,28): error CS0234: The type or namespace name 'factions' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?) 1>globals\Globals.cs(11,20,11,28): error CS0234: The type or namespace name 'factions' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?) 1>globals\Globals.cs(12,20,12,24): error CS0234: The type or namespace name 'jobs' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?) 1>parking\Parking.cs(7,20,7,24): error CS0234: The type or namespace name 'jobs' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?) 1>vehicles\Vehicles.cs(9,20,9,24): error CS0234: The type or namespace name 'jobs' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?) 1>Done building project "WiredPlayers.csproj" -- FAILED. ========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ========== I've checked and there are no folders names: factions, character & jobs in the .zip I downloaded from your github. ( screeshot: https://gyazo.com/29db93597d965b158ae2099534417d7d) 3 hours ago, Vash Baldeus said: He might've accidentally deleted the folders you mentioned, Having same problem. 2 hours ago, Fusion99 said: Do not download from Github. I tried yesterday and I have the same error's in the compilation. I'm downloaded here and it works. I think in Github has no finished properly...Yet Fixed! There was a mistake on the .gitignore file and some folders were excluded, should be working now. 1 hour ago, cmdflow said: Litte "bug" is also: You go to marked police station, try opening door with F and are proted to mission row police station which is in the city. So when you go out there (trough doors as normal) you are not at your car etc anymore. marker for police should be in mission row. no need to teleport there There seems to be a bug or something when calling RAGE's function to close the doors. If you get to the jails and go back to the entrance, doors are locked.
Flow Posted October 6, 2018 Posted October 6, 2018 And then you would be ported back you mean? But why not simply use mission row police station (most german rp servers have police there because its fully functional and you can enteder all areas). Just an idea
Xabi Posted October 6, 2018 Author Posted October 6, 2018 18 minutes ago, cmdflow said: And then you would be ported back you mean? But why not simply use mission row police station (most german rp servers have police there because its fully functional and you can enteder all areas). Just an idea The important thing on all of this is to have as many features as I can develop, the rest of it are just coordinates, which can be easily changed by anyone who wants.
Flow Posted October 6, 2018 Posted October 6, 2018 vor 5 Stunden schrieb Xabi: The important thing on all of this is to have as many features as I can develop, the rest of it are just coordinates, which can be easily changed by anyone who wants. Did not see this fact. You're right
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