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Found 4 results

  1. Version 1.0.1

    358 downloads

    Get the latest release always from: https://github.com/test137E29B/RPF-Packager/releases A utility for automatically creating RPF files for Map Mods. This will not work for vehicle mods (yet) This tool uses PKG for NodeJS, so you will not need to install everything. Usage (from GitHub README file): In the input folder, create a folder with the name you want your DLC Pack to have, for example MYDLCPack. This has to be unique as it'll be used as the DLC hashname etc. In your newly created folder, create a folder called interior (or int). This is where you will place all your files for MLO Interiors. Do not place non-MLO files in here. In your newly created folder, create a folder called props. This is where you will place all your files for regular maps (such as ymaps in the world). Do not place MLO interior files in here. You will need a correctly generated _manifest file no matter which you are using, you can create this with CodeWalker. Run index.exe to package your DLC Pack (You can create multiple folders and package multiple DLC Packs at once!). The Max size of this DLCPack is 4GB - you can package multiple packs together in a single DLCPack if you like! In output you will find your folder with a dlc.rpf inside of it. The tool will have automatically generated all the files it needs, so you do not need to edit this rpf! It doesn't work and crashes! Make sure you have a valid _manifest file - you can create one in CodeWalker. Without this file, the DLCPack will either crash or not load. Other issues causing crashes are usually the map, and not the DLCPack structure created by this helper.
  2. I downloaded this .rpf interior dlcpack https://ragemp.com/rage-mp/dlcpacks/interiors/979-otkrytyy-interer-policeyskogo-uchastka-los-santosa.html (noad) And I don't know how to get it's iplname to do requestIpl and find it's coordinates
  3. I'm trying to add custom DLC packs for road mods on this server: GTA world based on RAGEMP. Whenever I add a DLC in the (client_resources/dlcpacks) it deletes itself. I was told this was not an accident, but instead done on purpose, why is that? basically the problem: OpenIV modifications work, but client_resources/dlcpacks .rpf files automatically delete themselves if it's not from the server.
  4. Hey guys i have a problem with connecting to the server with loaded dlc´s. I mapped a Room , created a dlc.rpf, and adlc.rpf for the props. By the first connect they are loading in the files (clientside). If we conncet a second time, we get a issue by connecting: check the serverfiles..... , any idea?
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