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Hello everyone! 🙂 First of all, i'm a random gta v modder and i'm very new to rage mp. I mod gta and many many games for few years. Before i was using other multiplayer modification which was mostly client-sided. I wasn't fan of it and community was so helpful that forced me to find better alternative. Then i heard a lot of good things about this app and it's possibilities from a friend of mine so i thought it would be nice to make my own server using rage mp. I saw on youtube that rage mp is everything from scratch: no traffic, npc's and so on. I know there is a wiki with "how to set up a server" and tutorials how to write functions & scripts but since i'm not programmer and never tried it, would like to ask if there any more friendly ways to make it work with your content on server? Like: traffic, scenarios (if it's possible), maps, graphics, weather, sounds (add-on too), new vehicles (add-on) / replace (working modkit in both cases?), scripts (what kind of?), peds, props etc. ? Here are some file formats i would like to know if they are working or not: .yft .ydr .ytd .ipl .ymt .ybn .dat .awc .rel .xml .meta and of course the most important if i can stream gameconfig.xml and main vehicles.meta (vanilla) I've searched on the forum what type of files can be streamed server-side but didn't found an answer. Rage mp supports streaming .rpf's ? If yes it would be great since I know rockstar limitations of loading files outside of .rpf (famous 16mb). I also need to know what are the limitations of this multiplayer. Tell me everything u know about it. If some of the things i mentioned above are not working or are actually in progress & plans, please let me know. I'm really looking forward for further updates! 😃 Ps. Sorry if the whole topic looks like a mess and sorry for my bad english. Greetings, RageVision.
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- server-side
- stream
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Version 1.0.1
612 downloads
Internet radio over colshapes using CEF. Scope of application: custom clubs, interiors. Default location is the Galileo Observatory (behind the monument). Default radio station - Wacken Radio (DE). Installation: I. Put server files to: server-files\packages\yourGameMode II. Add require('./rStreamColshapes'); to your server's index.js III. Put client files to: client_packages then edit your client's index.js and add require('./rStream'); To change radio stream url, edit index.html here: client_packages\cef\rStream\index.html GitHub -
Version 1.0.0
122 downloads
This resource introduces new types of synced data variables along with entity.setVariable and entity.setOwnVariable to lower the affected user with syncing such data to a certain scope. Stream variables: Introduces synced data variables across streamed entities. The entity provides his data to the streamed clients and the vice versa. Dimensional variables: Introduces synced data variables across a dimension. The entity provides data to all clients in the dimension with a option to have a persistent data mode which keeps the data synced across multi dimension change. Note: Dimensional variables won't operate properly if you don't use its custom function entity.setDimension due to some complications that couldn't be sorted out. More information about the API usage can be found in github repo. This resource was a collaboration with me and @materiawith a vision to release a series of open sourced resources later on. -
When I stream RageMP GTAV my cpu usage goes thru the roof, textures of buildings and roads disappear as im driving due to this. I really want to stream this and was wondering if anyone had any ideas that dont involve a pc upgrade?