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  1. [C#] Keys Bind for C#

    This function helps you to add keys binding if you use C # client side ...
    Example of use :
    Tick Event
    KeyManager.KeyBind(0xA2, () => { Chat.Output("Key Bind Work"); }); KeyManager.KeyBind(KeyManager.KeyMouse, () => { Cursor.Visible = !Cursor.Visible; });  
     

    702 downloads

       (1 review)

    3 comments

    Updated

  2. Flaming Footprints

    A small (and extremely delayed, it was originally planned for halloween!) C# resource that lets players toggle flaming footprints. This feature was first used in GTA Online's Lost vs Damned adversary mode.
     
    Installing & Using
    Put the files you downloaded in their respective places Use /footprints command in game to toggle the effect

    211 downloads

       (4 reviews)

    1 comment

    Updated

  3. Walking Styles

    This resource lets players choose their walking style. Selected walking style is synced to other players.
    Installing
    Put the files you downloaded in their respective places Download & install BasicMenu or NativeUI if you haven't yet, this script needs it Add require('walkingstyles') to client_packages/index.js All done Controls
    F5 Key - Show/hide walking style menu.
    Adding/Removing Walking Styles
    You can add/remove walking styles by changing walkingStyles array inside packages/walkingstyles/index.js, make sure your AnimSet is valid!

    1908 downloads

       (5 reviews)

    3 comments

    Updated

  4. Synced Vehicle Indicators

    Installing
    Put the files you downloaded in their respective places Add require('indicators') to client_packages/index.js All done Controls
    Numpad 4 - Toggle left indicator Numpad 6 - Toggle right indicator

    1250 downloads

       (4 reviews)

    0 comments

    Updated

  5. Simple Teams

    Prevents players of the same team shooting eachother.
     
    Installing
    Put teams into your server's client_packages directory, then add require('teams'); to client_packages/index.js.
     
    Using
    It's pretty simple, just set currentTeam shared variable of a player like this:
    // both strings and numbers should work playerEntity.data.currentTeam = whatever; playerEntity.setVariable("currentTeam", whatever); And set currentTeam to null if you want to reset someone's team.
     
    Note
    This resource doesn't prevent all kinds of friendly fire, for example projectile weapons like RPG can hurt teammates, you can still run teammates over with a vehicle etc. You can check if both killer and victim is on the same team and punish the killer, though.

    549 downloads

       (4 reviews)

    0 comments

    Updated

  6. Basic Player Blips

    This resource adds GTAO style player blip/icon to streamed in players. Their icon will be removed when they stream out.
    You can change the color of player blips by setting blipColor using Entity::data or Entity::setVariable on serverside. For a list of blip colors, visit the wiki page about blips.
     
    Installing
    Put playerblips into your server's client_packages directory, then add require('playerblips'); to index.js.
     

    2224 downloads

       (6 reviews)

    0 comments

    Updated

  7. Moods

    This resource lets players choose their mood. Selected mood is synced to other players.
    Installing
    Put the files you downloaded in their respective places Download & install NativeUI if you haven't yet, this script needs it Add require('moods') to client_packages/index.js All done Controls
    F7 Key - Show/hide mood menu.

    623 downloads

       (5 reviews)

    0 comments

    Updated

  8. Crouch

    Lets you crouch by pressing CTRL.
     
    Installing
    Put the files you downloaded in their respective places Add require('crouch') to client_packages/index.js All done  
    Notes
    Since both this script and walking styles script uses setMovementClipset and resetMovementClipset, they probably won't work at the same time. Crouching is synced between players.

    2175 downloads

       (3 reviews)

    3 comments

    Updated

  9. Client-side TowTruck States Event

    OnPlayerTowTruckStateChange returns: attach - when any vehicle has been attached to tow truck detach - when attached vehicle has been detached from tow truck deadOrDestroy - when attached vehicle has been destroyed exit - when player exit tow truck while have got attached some vehicle
    I think that's simple and useful for everyone.

    586 downloads

       (1 review)

    0 comments

    Updated

  10. Local Voice Chat (C#)

    A C# version of the local voice chat resource:
     
    Note that you need client-side C# access to run it which is not public yet as of 22nd November 2018.

    1232 downloads

       (3 reviews)

    5 comments

    Submitted

  11. Timecycle Modifiers

    This resource lets you preview many of the available timecycle modifiers in GTA V.
    Installing
    Download & install the latest BasicMenu or NativeUI if you haven't already, this script needs it Drop the timecycpreview folder to your server's client_packages Add require('timecycpreview') to client_packages/index.js All done Controls
    Page Up - Increase timecycle modifier strength Page Down - Decrease timecycle modifier strength F9 - Show/hide the menu  
     

    261 downloads

       (2 reviews)

    0 comments

    Updated

  12. Location + Speed Display

    Just a small script that displays your location and vehicle speed (if you're in one) next to the mini map.
    https://github.com/glitchdetector/fivem-minimap-anchor - credits for minimap anchor code
    Notes
    You can disable speed display feature by setting useSpeedo to false. Location and speed won't be displayed if your radar is disabled or hidden. Speed unit changes based on your Measurement System setting of GTA V, which you can find in Settings -> Display -> Measurement System.

    2236 downloads

       (8 reviews)

    1 comment

    Updated

  13. Kill Feed

    Simple kill feed script that displays recent deaths on the server.
     
    Installing
    Put the files you downloaded in their respective places Add require('killfeed') to client_packages/index.js All done  
    Notes
    Even though this is a kill feed script, you can send other messages to players by passing a string (your message) to pushToKillFeed event. The kill feed is located below the ammo counter HUD element. The kill feed displays 5 items (variable: maxKillFeedItems) and will display an item for 30 seconds. (variable: killFeedItemRemoveTime) Not all death reasons are detected but weaponData.json covers most cases. Default kill feed font might not support all characters.

    846 downloads

       (3 reviews)

    1 comment

    Updated

  14. Firing Modes

    This script was originally made by EnforcerZhukov for singleplayer. (you can find it here) All credit goes to him.
    I added extra stuff such as remembering firing mode (until you disconnect) per weapon, safety mode, HUD item and sound effects.
     
    Installing & Using
    Put guncontrol into your server's client_packages directory, then add require('guncontrol'); to index.js. Press F6 key to switch between firing modes.  
    Firing Modes
    Auto: Default GTA shooting. Burst: Shoot 3 bullets every time you fire. (not supported on all weapons) Single: Shoot 1 bullet every time you fire. (not supported on all weapons) Safe: Disables shooting.  
     

    448 downloads

       (1 review)

    0 comments

    Updated

  15. Free Cam

    With this script you can get coordinates of the camera and coordinates of where camera is pointing.
    F5 - enable/disable. F5+Space - disable without warping to ground. W/A/S/D/Space/LCtrl - move. /savecam [name] - save Camera position. Example of save:
    Position: -64.17094421386719, -824.6749877929688, 373.018310546875 | pointAtCoord: -76.13325500488281, -807.392822265625, 320.28961181640625 | entity: 139321 - First Pos  
    Author: @ragempdev
    I just added possibility to save camera pos and pointAtCoord

    2647 downloads

       (5 reviews)

    1 comment

    Updated

  16. Manual transmission

    Hello everyone,
    It's been a while i didn't do some resources, and I've seen root taking the throne for a while. So i thought i would contribute again with some average resource for the developers to know more about rage's environment. Basically this resource introduces manual transmission to cars to ensure more control on your vehicle and to enjoy the experience of the manual transmission (Could be useful for some drag racing maybe..).
    Anyways manual is toggled by the command: /manual 
    Controls:
    NUMPAD_ADD increases the gear. NUMPAD_SUBTRACT lowers the gear Simple manual HUD was introduced beside the mini-map to know everything about your vehicle.
    Gears: 1-5, N, R.
    Shifting to fast disables vehicle engine. You have wait the shiftNow sign to appear, so you can shift to the next gear.
    Any questions/bugs please notify me in the comments section.
    Drive safely,
    Keptin

    674 downloads

       (6 reviews)

    0 comments

    Updated

  17. Binoculars

    The scenario used here is not synced
    Use the command to trigger the script :
    /binocular Scroll up and down to zoom in / out.
     
    Installation: Just put the folders where they should be, don't forget to import client side scripts in your index.js
     
    If you have any question feel free to ask us
     
    By AdAstra Dev Team (FR :D)

    457 downloads

       (2 reviews)

    0 comments

    Updated

  18. Local Voice Chat (3D)

    A local voice chat example using built-in voice chat API. Look for constants to change max range, auto volume (instead of changing volume on your own) and 3D effect.

    Press F4 to toggle local player's muted state.
     
    As of 24th Oct 2018 you need to use "testing_voice" branch to utilize voice chat API.
     

    6011 downloads

       (8 reviews)

    3 comments

    Updated

  19. Global Voice Chat

    The most trivial example usage of the recently introduced built-in voice chat API: global chat. It connects you to all players when you join the server and vice-versa.

    Press F4 to toggle local player's muted state.
     
    As of 24th Oct 2018 you need to use "testing_voice" branch to utilize voice chat API.

    897 downloads

       (5 reviews)

    0 comments

    Updated

  20. Fingerpointing

    First of all i want to credit Geekness for this former Pointing CL code
    I rewrote the Clientside Animation into JavaScript and synced it through two Serverside events and an additional Clientside SyncFix-Event with the help of George.
    Installation:
    1. Add client.js to your client_packages
    2. Add require('./client.js'); in your clientside index.js
    3. Add server.js to your packages (Optional you can copy the code and paste it into your existing events file)
    4. Add require('./server.js'); in your serverside index.js
    Control:
    The Animation is bound to the 'b' key.
    Have fun with this resource.

    2625 downloads

       (9 reviews)

    4 comments

    Updated

  21. GTAO Suicide

    This script adds the suicide feature of GTA Online.
    You can commit suicide by using /suicide command. Your character will shoot itself if you're holding a pistol and take pills otherwise.
     
    Installing
    Put the files you downloaded in their respective places Add require('suicide') to client_packages/index.js All done

    506 downloads

       (3 reviews)

    0 comments

    Submitted

  22. [v0.3.5] Implementing Custom NameTags

    Hi everyone!
    In need of a custom script for a Custom NameTag, I found the @hartority script, however, it was an outdated project and it had been made for version 0.2 of RageMP, with some references already removed, well, I bring you today the corrected code.
    Requirements:
    RageMP server files. Nothing more! Just have fun.   Introduction: This script is a reliable edition of the one produced by @hartority with only a few references to the RageMP library, so all code is credit @hartority.   Let's start:   1. Go to "client_packages" folder in "RAGEMP/server-files" directory, usually:   2. Create a JavaScript archive (.js) named "customtag.js", example:

      3. Inside the "customtag.js" paste this code:
      4. Save "customtag.js" file, and open "index.js" in "C:\RAGEMP\server-files\client_packages" directory and put this:
    End! Just test it and tell me if something goes wrong
    Usage example:

     
    The original code topic of @hartority:
    Thanks for all feedbacks,
    mad
    thanks @hartority for your commitment
    if you do not authorize this topic, please let me know

    885 downloads

       (2 reviews)

    1 comment

    Updated

  23. Basic Vehicle System

    First Credits for @valdirdd for the Speedometer that i Edited....
    And a big thank for @CommanderDonkey
     
    for that fancy design of the speedometer.
    FEATURES : 
    Fuel System,
    Distance Calculation

    And a Notice to all that would use it... its a german version so... u must be change it if u want another type.

    INSTALL :
    Put the files in the served folders...
    add clientside in ur index.js
    require('basicVehSystem');


    to change to MPH use the following Tutorial...

    I Hope u enjoy the files... Bugs please send me...

    NOTICE:
    to change the gas mileage edit line 30 in ur index.js in packages/basicVehSystem/index.js
     
    let rest = (Veh_data*10); change the Multicator '10' to another value.... it calculate ur driven distance at the moment... with this multiplicator
     


     

    2176 downloads

       (1 review)

    6 comments

    Updated

  24. n0minal's Interior Browser (client-side only!)

    n0minal's Interior Browser 
    Hello Dear Ragers,
    Today I bring you guys a simple - but useful - browser for interiors to preview.
    I spent something like ~2 hours to make it, so it might contain bugs, if you find a bug please post it in here or contact me by PM and I'll fix it as soon as possible.
    Commands ⌨️
    There are two commands (and binds for it): 
    /interior (or shortened: /i): Loads the Interior Browser menu, in which you can interact and select an interior to preview. /leave (or shortened: /l): Leaves the current interior and gets teleported back to your first position when you called the browser for the first time. The Script 📰
    Download the .zip file and extract it inside your client-packages folder, after that, create (or edit) a index.js file in your client_packages root folder with the following content:
    //requires interior-browser package require("interior-browser"); and you're ready to go!
    Github Link:  https://github.com/n0minal/interior-browser That's all,
    See you on the next release!

    1054 downloads

       (3 reviews)

    3 comments

    Updated

  25. Character Previewer

    This resource will help work with player clothes. I hope, someone will add all clothes screens to wiki  😀
     

    860 downloads

       (2 reviews)

    0 comments

    Updated


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