139 files
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Simple Register / Login
By Xendom
Nothing special, just a small Register / Login. Let me know, if something doesn't work correctly or I could do something better.
https://github.com/raydNDev/RAGEMP-RegisterLogin
839 downloads
- RAGEMP
- Register / Login
- (and 1 more)
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Player Scoreboard + Health & Armour
This is a Complete Script for Scoreboard.
add the file "client_packages" in main folder.
you can open / close the scoreboard with f10
made by CommanderDonkey & ByTropical
339 downloads
- Scoreboard
- Health
- (and 3 more)
(0 reviews)0 comments
Updated
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Bigmap
By ufteers
Hello 👋 ragers 😡 😡 😡 have a good 👍 👍 day ☀️ ☀️ ☀️ ☀️
I would like to present C# & JS resource that lets allows you to switch between 3 map options. Like in GTA Online.
Default map. Zoomed out. Big map.
Installing & Using
Put the files you downloaded in their respective places Press Z (Default) (Settings — Key Bindings — General — Radar Zoom / Multiplayer information)187 downloads
(2 reviews)0 comments
Updated
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Colored Headlights
By rootcause
This script adds the colored xenon headlights feature from Arena War DLC.
Installing
Put coloredhlights into your server's client_packages directory, then add require('coloredhlights'); to client_packages/index.js.
Using
Set the headlightColor shared variable of a vehicle to the headlight color ID you want. Command example:
// /hcolor 10 should make your vehicle's headlights pink mp.events.addCommand("hcolor", (player, _, colorId) => { if (player.vehicle) { player.vehicle.data.headlightColor = Number(colorId); } else { player.outputChatBox("You're not in a vehicle!"); } });
Headlight Colors
Since Rockstar didn't make headlight colors RGB, you can only use a set of numbers as color IDs.
0 = White 1 = Blue 2 = Light Blue 3 = Green 4 = Light Green 5 = Light Yellow 6 = Yellow 7 = Orange 8 = Red 9 = Light Pink 10 = Pink 11 = Purple 12 = Light Purple Color IDs higher than 12 will force xenon headlights to use their default color.
Notes
Since this script toggles the xenon headlights mod (toggleMod 22), it may not work with your car customization script. Color IDs lower than 0 and color ID 255 will disable the feature (revert headlights back to normal from xenon) until you set a valid color again.254 downloads
(5 reviews)0 comments
Submitted
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[C#] Send Mail from server.
By CMHDev
Send mails from the server simple and easy.
Ex:
To work, you need to enable IMAP Access
*This code was only tested on the GMAIL service
86 downloads
(1 review)0 comments
Submitted
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[C#] Keys Bind for C#
By CMHDev
This function helps you to add keys binding if you use C # client side ...
Example of use :
Tick Event
KeyManager.KeyBind(0xA2, () => { Chat.Output("Key Bind Work"); }); KeyManager.KeyBind(KeyManager.KeyMouse, () => { Cursor.Visible = !Cursor.Visible; });
393 downloads
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Flaming Footprints
By rootcause
A small (and extremely delayed, it was originally planned for halloween!) C# resource that lets players toggle flaming footprints. This feature was first used in GTA Online's Lost vs Damned adversary mode.
Installing & Using
Put the files you downloaded in their respective places Use /footprints command in game to toggle the effect120 downloads
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Walking Styles
By rootcause
This resource lets players choose their walking style. Selected walking style is synced to other players.
Installing
Put the files you downloaded in their respective places Download & install BasicMenu or NativeUI if you haven't yet, this script needs it Add require('walkingstyles') to client_packages/index.js All done Controls
F5 Key - Show/hide walking style menu.
Adding/Removing Walking Styles
You can add/remove walking styles by changing walkingStyles array inside packages/walkingstyles/index.js, make sure your AnimSet is valid!
836 downloads
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Synced Vehicle Indicators
By rootcause
Installing
Put the files you downloaded in their respective places Add require('indicators') to client_packages/index.js All done Controls
Numpad 4 - Toggle left indicator Numpad 6 - Toggle right indicator649 downloads
(3 reviews)0 comments
Updated
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Simple Teams
By rootcause
Prevents players of the same team shooting eachother.
Installing
Put teams into your server's client_packages directory, then add require('teams'); to client_packages/index.js.
Using
It's pretty simple, just set currentTeam shared variable of a player like this:
// both strings and numbers should work playerEntity.data.currentTeam = whatever; playerEntity.setVariable("currentTeam", whatever); And set currentTeam to null if you want to reset someone's team.
Note
This resource doesn't prevent all kinds of friendly fire, for example projectile weapons like RPG can hurt teammates, you can still run teammates over with a vehicle etc. You can check if both killer and victim is on the same team and punish the killer, though.
223 downloads
(4 reviews)0 comments
Updated
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Basic Player Blips
By rootcause
This resource adds GTAO style player blip/icon to streamed in players. Their icon will be removed when they stream out.
You can change the color of player blips by setting blipColor using Entity::data or Entity::setVariable on serverside. For a list of blip colors, visit the wiki page about blips.
Installing
Put playerblips into your server's client_packages directory, then add require('playerblips'); to index.js.
821 downloads
(5 reviews)0 comments
Updated
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Moods
By rootcause
This resource lets players choose their mood. Selected mood is synced to other players.
Installing
Put the files you downloaded in their respective places Download & install NativeUI if you haven't yet, this script needs it Add require('moods') to client_packages/index.js All done Controls
F7 Key - Show/hide mood menu.
303 downloads
(5 reviews)0 comments
Updated
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Crouch
By rootcause
Lets you crouch by pressing CTRL.
Installing
Put the files you downloaded in their respective places Add require('crouch') to client_packages/index.js All done
Notes
Since both this script and walking styles script uses setMovementClipset and resetMovementClipset, they probably won't work at the same time. Crouching is synced between players.853 downloads
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Client-side TowTruck States Event
By Tampa
OnPlayerTowTruckStateChange returns: attach - when any vehicle has been attached to tow truck detach - when attached vehicle has been detached from tow truck deadOrDestroy - when attached vehicle has been destroyed exit - when player exit tow truck while have got attached some vehicle
I think that's simple and useful for everyone.
276 downloads
(1 review)0 comments
Updated
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Local Voice Chat (C#)
By ragempdev
A C# version of the local voice chat resource:
Note that you need client-side C# access to run it which is not public yet as of 22nd November 2018.
716 downloads
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Timecycle Modifiers
By rootcause
This resource lets you preview many of the available timecycle modifiers in GTA V.
Installing
Download & install the latest BasicMenu or NativeUI if you haven't already, this script needs it Drop the timecycpreview folder to your server's client_packages Add require('timecycpreview') to client_packages/index.js All done Controls
Page Up - Increase timecycle modifier strength Page Down - Decrease timecycle modifier strength F9 - Show/hide the menu
100 downloads
(2 reviews)0 comments
Updated
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Location + Speed Display
By rootcause
Just a small script that displays your location and vehicle speed (if you're in one) next to the mini map.
https://github.com/glitchdetector/fivem-minimap-anchor - credits for minimap anchor code
Notes
You can disable speed display feature by setting useSpeedo to false. Location and speed won't be displayed if your radar is disabled or hidden. Speed unit changes based on your Measurement System setting of GTA V, which you can find in Settings -> Display -> Measurement System.1051 downloads
(7 reviews)0 comments
Updated
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Kill Feed
By rootcause
Simple kill feed script that displays recent deaths on the server.
Installing
Put the files you downloaded in their respective places Add require('killfeed') to client_packages/index.js All done
Notes
Even though this is a kill feed script, you can send other messages to players by passing a string (your message) to pushToKillFeed event. The kill feed is located below the ammo counter HUD element. The kill feed displays 5 items (variable: maxKillFeedItems) and will display an item for 30 seconds. (variable: killFeedItemRemoveTime) Not all death reasons are detected but weaponData.json covers most cases. Default kill feed font might not support all characters.240 downloads
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Firing Modes
By rootcause
This script was originally made by EnforcerZhukov for singleplayer. (you can find it here) All credit goes to him.
I added extra stuff such as remembering firing mode (until you disconnect) per weapon, safety mode, HUD item and sound effects.
Installing & Using
Put guncontrol into your server's client_packages directory, then add require('guncontrol'); to index.js. Press F6 key to switch between firing modes.
Firing Modes
Auto: Default GTA shooting. Burst: Shoot 3 bullets every time you fire. (not supported on all weapons) Single: Shoot 1 bullet every time you fire. (not supported on all weapons) Safe: Disables shooting.
155 downloads
(1 review)0 comments
Updated
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Better Notifications
By rootcause
Now with 200% more color.
Clientside Functions:
mp.game.ui.notifications.show(message, flashing = false, textColor = -1, bgColor = -1, flashColor = [77, 77, 77, 200]) mp.game.ui.notifications.showWithPicture(title, sender, message, notifPic, icon = 0, flashing = false, textColor = -1, bgColor = -1, flashColor = [77, 77, 77, 200]) Serverside Functions:
player.notify(message, flashing = false, textColor = -1, bgColor = -1, flashColor = [77, 77, 77, 200]) player.notifyWithPicture(title, sender, message, notifPic, icon = 0, flashing = false, textColor = -1, bgColor = -1, flashColor = [77, 77, 77, 200]) As Events:
BN_Show(message, flashing = false, textColor = -1, bgColor = -1, flashColor = [77, 77, 77, 200]) BN_ShowWithPicture(title, sender, message, notifPic, icon = 0, flashing = false, textColor = -1, bgColor = -1, flashColor = [77, 77, 77, 200]) Example:
// Clientside mp.game.ui.notifications.show("Normal message with custom text and background color.", false, 15, 20); mp.game.ui.notifications.showWithPicture("New Message", "Facebook", "You got some more of that data?", "CHAR_FACEBOOK", 1, false, 0, 139); // Serverside player.notify("This message is red which means you're doing something wrong.", false, 6); player.notifyWithPicture("Title", "Ammu-Nation", "Ammunation has all the equipment you need to protect your family from the evils of a liberal society! Fixed, mounted, and shoulder-held submachine guns. Mortars! Surface-to-air and all manner of heat-seeking missiles!", "CHAR_AMMUNATION"); Icons:
You can specify an icon ID for picture notifications, here's a list of them:
0, 4, 5, 6 = No Icon 1 = Speech Bubble 2 = Message 3 = Friend Request 7 = Arrow 8 = RP 9 = Money Notes:
textColor and bgColor parameters want a HUD color ID which you can find here. (it is a bit outdated now though) You can find notification pictures here. If you can't see picture notifications, you must enable Phone Alerts from Settings > Notifications > Phone Alerts. This script changes player.notify on serverside.920 downloads
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Radio Sync
By BlackPanther
This script, sync Driver Radio to all Other Passangers...
INSTALL :
Simple....
put the files in the Folders as defined.
in client_packages/index.js put
Finish
i Hope it worked for u
EDIT : A Update is currently in work
729 downloads
(6 reviews)0 comments
Updated
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Free Cam
By ynhhoJ
With this script you can get coordinates of the camera and coordinates of where camera is pointing.
F5 - enable/disable. F5+Space - disable without warping to ground. W/A/S/D/Space/LCtrl - move. /savecam [name] - save Camera position. Example of save:
Position: -64.17094421386719, -824.6749877929688, 373.018310546875 | pointAtCoord: -76.13325500488281, -807.392822265625, 320.28961181640625 | entity: 139321 - First Pos
Author: @ragempdev
I just added possibility to save camera pos and pointAtCoord
557 downloads
(5 reviews)0 comments
Updated
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Manual transmission
By Captien
Hello everyone,
It's been a while i didn't do some resources, and I've seen root taking the throne for a while. So i thought i would contribute again with some average resource for the developers to know more about rage's environment. Basically this resource introduces manual transmission to cars to ensure more control on your vehicle and to enjoy the experience of the manual transmission (Could be useful for some drag racing maybe..).
Anyways manual is toggled by the command: /manual
Controls:
NUMPAD_ADD increases the gear. NUMPAD_SUBTRACT lowers the gear Simple manual HUD was introduced beside the mini-map to know everything about your vehicle.
Gears: 1-5, N, R.
Shifting to fast disables vehicle engine. You have wait the shiftNow sign to appear, so you can shift to the next gear.
Any questions/bugs please notify me in the comments section.
Drive safely,
Keptin
250 downloads
(4 reviews)0 comments
Updated
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Binoculars
The scenario used here is not synced
Use the command to trigger the script :
/binocular Scroll up and down to zoom in / out.
Installation: Just put the folders where they should be, don't forget to import client side scripts in your index.js
If you have any question feel free to ask us
By AdAstra Dev Team (FR :D)
151 downloads
(1 review)0 comments
Updated
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Local Voice Chat (3D)
By ragempdev
A local voice chat example using built-in voice chat API. Look for constants to change max range, auto volume (instead of changing volume on your own) and 3D effect.
Press F4 to toggle local player's muted state.
As of 24th Oct 2018 you need to use "testing_voice" branch to utilize voice chat API.
2216 downloads
(6 reviews)0 comments
Updated
