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Found 10 results

  1. i was banned from discord server few weeks (maybe mounth) ago. I not sure why, but probably bue to my incompetence. First i got a warning and day ago i got ban. My apologies to those to whom I have given trouble Just hoping to be unbanned so I can keep update with the community via discord again. Chelton#6498 Thanks.
  2. Hello, I'm 4,99€ Nitro guy (9,99€ with boost after 2 months when I earn more) so I can use really beast emotes in #general in Discord. But in #deutsch I can't use external emotes. Can you please allow external emotes in #deutsch in Discord?
  3. Version 1.0.1

    83 downloads

    RAGEMP-DiscordIntegration This wrapper allows you easily create an instance of a discord bot within your RAGE:MP server. Features: 1. Send messages to discord from your RAGE:MP Server. 2. Send messages to your RAGE:MP Server from your Discord server. 3. Register specific channel for the bot to listen. (Can be changed during runtime). 3. Remove specific channel for the bot to STOP listening. (Can be changed during runtime). 4. Update bot status on setup and/or during runtime How to use the wrapper 1. Add the RAGEMP-DiscordIntegration.dll as a reference to your project in visual studio. 2. Make sure to place the three provided Discord.Net.xx.dll into your server/runtime folder. 3. Enjoy)))) How to set up 1. Create a new application on Discord Developers 2. Create a bot. 3. Invite bot to discord server. 4. Use the token from your bot to initialize the bot as shown in the example below. 5. Register/Remove channels from where your bot sends to all players. Example script. using GTANetworkAPI; using System; using System.Collections.Generic; using System.Text; public class Yes : Script { public Yes() { NAPI.Util.ConsoleOutput("Loaded: yes"); } [ServerEvent(Event.ResourceStart)] public void OnResourceStart() { Integration.DiscordIntegration.SetUpBotInstance("TOKEN_HERE", "RAGE:MP", Discord.ActivityType.Playing, Discord.UserStatus.DoNotDisturb); } [ServerEvent(Event.ChatMessage)] public async void OnChatMessage(Player player, string strMessage) { string strFormatted = $"[RAGE:MP] {player.Name}: {strMessage}"; await Integration.DiscordIntegration.SendMessage(3897429387492374, strFormatted, true).ConfigureAwait(true); } [Command("registerchannel")] public void RegisterDiscord(Player player, ulong discordChannelID) { bool bSuccess = Integration.DiscordIntegration.RegisterChannelForListenting(discordChannelID); player.SendChatMessage(bSuccess ? "Success" : "No Success"); } [Command("removechannel")] public void RemoveDiscordChannel(Player player, ulong discordChannelID) { bool bSuccess = Integration.DiscordIntegration.RemoveChannelFromListening(discordChannelID); player.SendChatMessage(bSuccess ? "Success" : "No Success"); } [Command("botstatus")] public async void UpdateBotStatusCommand(Player player, string gameName, Discord.ActivityType eActivityType, Discord.UserStatus eUserStatus) { await Integration.DiscordIntegration.UpdateBotStatus(gameName, eActivityType, eUserStatus).ConfigureAwait(true); } } Source code can be found on my github: https://github.com/JeremyEspresso/RAGEMP-DiscordIntegration Bugs or feature requests and what not. Just open an issue on the github and I will take a look soon™️.
  4. Welcome to Mafia City Roleplay, we are a community dedicated to bringing players a roleplay experience as never seen before. Our community is developed and ran by roleplayers who have dedicated a lot of time working towards a common goal: Immersion. We assembled Mafia City Roleplay with the idea of creating a community that is different from the rest, we hold the same core features of the majority of roleplay communities, however, we bring new light on features that are generally overlooked and thrown away. Within our thread, we will walk you through our goals, features, staff hierarchy, and introduce you to our Lead Administrators. Groups - Unlike the way we’ve seen groups being created before, we added our own twist. Every member of our community will have the ability to create their own group, regardless of rank or status. The three government groups: Government, Emergency Services and the Police Department will all have access to our fully custom made Mobile Database Computer (MDC) which will create a more immersive roleplay experience. To take the immersion ever further, all group leaders will be able to fully customize the group how they see fit, such as ranks; divisions; pay; lockers; group HQ’s; garages and much more! Each group, both legal and illegal, will have a group moderator keeping a close eye on them to ensure our RP-standards are being met. Player Corporations - Corporations are fully run by players, without any staff interaction needed to keep the roleplay experience as pure and immersive as possible. As a corporation owner, you have the ability to hire employees, buy properties as well as vehicles. Player Jobs - Everyone likes to make money. Our goal is to get you as many interesting ways to earn cash and make it as enjoyable as possible. We are creating regular jobs such as Trucking, Mining, Garbage Collecting, and Lumberjack with each being developed with a special twist. Players are also able to join [bcolor=rgb(255, 255, 255)]Governmental Groups[/bcolor] like the Mayor’s Office, Police Department, and Emergency Services. To join these jobs, you can apply to them on their own respective forums! Drugs and Illegal Weapons - You will be able to produce illegal weapons and drugs in a player-owned factory. Drugs can be produced in campers when having the right equipment and parts in their possession. All illegal items are able to be sold to other players, the price is determined by the seller. Player Properties - Our system allows you to purchase any property within San Andreas. This includes businesses, houses, apartments, and much more. We have a dedicated team that works towards adding new properties consistently to allow for the continuous expansion of player experience. A large effort is dedicated to ensuring that our properties are reasonably priced to guarantee anyone can work their way towards a property. Our properties team started an initiative to allow new players to have the ability to rent various businesses. You can read more about the San Andreas Realty Management Group, the organization responsible for managing player rented businesses, [bcolor=rgb(255, 255, 255)]here[/bcolor]. Economy System - We have an entire department responsible for managing the economy within Los Santos. This department has been through every vehicle, shop item, weapon, clothing item, and property on the server, and set the initial purchase price. We are trying to keep the economy as immersive and close to real-life as possible, for that to be made possible the economy-team will keep a close eye on the statistics. We also implemented a taxing-system that will affect all citizens of Los Santos. Voice Communication - Whilst our roleplay environment is entirely based on VoIP rather than text-based roleplay, you still have /me and /do to enhance your roleplay experience even more. We’ve added a radio system that makes it easier for players to communicate with each other over great distances. Government groups will have access to their own separate and restricted radio frequencies to ensure their roleplay is immersive as possible. Multiple Characters - When you first join the server you can customize your character to your own liking. The character creation is similar to the way it’s done in GTA Online. Every member is allowed two characters, but you’ll receive another character slot upon donating to MCRP. All character process and stats (such as money, hours played, state of your own vehicles, etc.) are individually visible in the Control Panel. Inventory System / Interaction Menu - Here at Mafia City Roleplay we work with an interaction menu as well as a unique inventory system. You can control all interactions using the interaction menu, this will ensure you have all interactions on hand. The interaction menu includes radio, report, my vehicles, groups menu, corporations menu, clothing menu, and many more interactions! User Control Panel - As mentioned before, in the Control Panel you can keep track of your character’s progression in the server as well as your owned vehicles. The Control Panel provides a complete overview of your character’s: phone number, cash, bank Saldo, current health, current hunger level, owned licenses, owned vehicles as well as owned properties. The Control Panel will also serve for submitting bug reports and making sure they are reviewed by our Staff team. Content Updates - We like to provide our community with as many updates as possible so there are never questions as to what our development team is working on. These updates will be visible in our development blogs along with staff team changes, showcases and much more. Community leaders are tasked with the utmost important roles to run the community. Server Development, Web Development, and Modelers. Developers help put together our server, they work hard on fixing bugs and implementing new features. Departmental heads that oversee the daily operation of Mafia City Roleplay. Assistant Departmental Leads that assist with the oversight of community operations. A regular Moderator is commonly part of a department within the staff team for which they do their part. Media Team, Tester Team, and additional Support Staff. Click here to view our Staff Roster. Joshua Lead Administrator Joshua has had a long-time passion for roleplay since 2010. He began in smaller communities, in the original Mafia City Roleplay. Joshua has been apart of multiple communities, dedicating hundreds of hours towards In-Character and staff development. His strengths have always been in Staff Leadership and community momentum. Jorge Lead Administrator Jorge, like the rest of the team, is a long-time role player. Coming straight to you from 2009, Jorge has been apart of many roleplay communities and understands what it takes to have fun. Jorge is currently serving in the United States military, so it's likely as a community member you won't see much of him.
  5. Olá pessoal. Criamos recentemente uma comunidade voltada totalmente para as pessoas de Brasil e Portugal, afim de compartilhar conhecimento, experiências, tirar dúvidas e muito mais. Participe! https://discord.gg/2fKCM2U
  6. Hey, why did i get a discord ban? I haven't done anything. Nick: m1nus#7636
  7. Howdy, I'm very sorry for being rude with other unfriendly people, causing a situation which involved moderators to join the situation. That day was hard for me and I do know how to handle situations like this if any. I'm creating a gamemode for rage client and it's kind of hard to not have a place where I can get answers real-time with any problems while programming. Sorry, again. Discord: Wanderer#1497
  8. it's always useful to keep an eye on the activity of the server like players joining/leaving the server while you're chatting on discord. This can be achieved by using our lovely Webhook friends. This tutorial aims to give you knowledge about how to use those web-hooks to keep in contact with some server logs. Creating a Webhook It's really easy, create a channel go to channel settings -> webhooks -> Create a webhook I'll call mine Spicy. Copy the webhook URL and wait for further instructions. Using the Webhook Now we'll create a small server-side function that'll help us use the webhook. Now here's a small example of how to use it: // Triggers once player joins the server... mp.events.add('playerJoin', (player) => { mp.discord.sendMessage(`Player joined the server [${mp.players.toArray().length}/${mp.config.maxplayers}]`, player.name, [], mp.discord.colors.GREEN); }); // Another one with fields mp.events.add('playerJoin', (player) => { let fields = [{ name: `Player's IP`, value: player.ip, inline: false }] mp.discord.sendMessage(`Player joined the server [${mp.players.toArray().length}/${mp.config.maxplayers}]`, player.name, fields, mp.discord.colors.GREEN); }); Now you have your own discord logger, use it wisely. Enjoy spamming discord.... Regards, Keptin
  9. Hello everyone! We're currently developing a custom Launcher for our Server, and recently we implemented our own Discord RPC Info. Problem is, that as soon as the Player joins the Server, either the RPC will Reset to "Grand Theft Auto V", or RageMP's own RPC will get displayed. Looping the execution of our RPC Function every 10 seconds, will first of all Reset the Timer (which we could possibly fix), but will get Discord to glitch out and fallback to the GTA V default RPC. My Idea would be, to have a config Entry in the Server.cfg, or on Client-Side having a Registry Entry for the Discord RPC. This way we could either modify the Registry Value by our Launcher, or disable it Server Sided. Hope this will be a Option for the 0.4 Release, even though not many People will make use of it. Have a nice Day! - Sudonym